Spells by Area/Effect/Target

In general, the following syntax is used for describing the area of effect:
      Area/Effect/Target: Burst/Emanation/Spread: Shape of area/effect (Origination point/resulting effect)

(Note that there are apparently some mistakes or inconsistencies in the Player's Handbook; in these cases, the spell is listed as it should be, and the area/effect/target as it appears in the book is in brackets at the end of the affected spell's listing.)

| Target | Area | Effect | Varies |

Target: Burst: Sphere: Creatures (Caster)
        Cloak of Chaos (Clr 8, Chaos 8)
        Holy Aura (Clr 8, Good 8)
        Shield of Law (Clr 8, Law 8)
        Unholy Aura (Clr 8, Evil 8)
Target: Caster
        Alter Self (Brd 2, Sor/Wiz 2)
        Arcane Sight (Sor/Wiz 3)
        Arcane Sight, Greater (Sor/Wiz 7)
        Augury (Clr 2)
        Blink (Brd 3, Sor/Wiz 3)
        Commune (Clr 5)
        Commune with Nature (Animal 5, Drd 5, Pal 4)
        Comprehend Languages (Brd 1, Clr 1, Sor/Wiz 1)
        Contact Other Plane (Sor/Wiz 5)
        Contingency (Sor/Wiz 6)
        Disguise Self (Brd 1, Trickery 1, Sor/Wiz 1)
        Divination (Clr 4, Knowledge 4)
        Divine Favor (Clr 1, Pal 1)
        Divine Power (Clr 4, War 4)
        Entropic Shield (Clr 1, Luck 1)
        Ethereal Jaunt (Clr 7, Sor/Wiz 7)
        Expeditious Retreat (Brd 1, Sor/Wiz 1)
        False Life (Sor/Wiz 2)
        Find Traps (Clr 2)
        Fire Shiel (Fire 5, Sun 4, Sor/Wiz 4)
        Glibness (Brd 3)
        Iron Body (Earth 8, Sor/Wiz 8)
        Know Direction (Brd 0, Drd 0)
        Legend Lore (Brd 4, Knowledge 7, Sor/Wiz 6)
        Longstrider (Travel 1, Drd 1, Rgr 1)
        Meld into Stone (Clr 3, Drd 3)
        Mirror Image (Brd 2, Sor/Wiz 2)
        Moment of Prescience (Luck 8, Sor/Wiz 8)
        Mordenkainen's Lucubration (Wiz 6)
        Overland Flight (Sor/Wiz 5)
        Rary's Mnemonic Enhancer (Wiz 4)
        Read Magic (Brd 0, Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0)
        Righteous Might (Clr 5, Strength 5)
        See Invisibility (Brd 3, Sor/Wiz 2)
        Shapechange (Animal 9, Drd 9, Sor/Wiz 9)
        Shield (Sor/Wiz 1)
        Speak with Animals (Brd 3, Drd 1, Rgr 1)
        Speak with Plants (Brd 4, Drd 3, Rgr 2)
        Spell Turning (Luck 7, Magic 7, Sor/Wiz 7)
        Stone Tell (Drd 6)
        Tenser's Transformation (Sor/Wiz 6)
        Time Stop (Trickery 9, Sor/Wiz 9)
        Tree Shape (Drd 2, Rgr 3)
        Tree Stride (Drd 5, Rgr 4)
        True Strike (Sor/Wiz 1)
        Vision (Sor/Wiz 7)
Target: Caster + Creature (Chaotic)
        Dispel Chaos (Extraplanar creature) (Clr 5, Law 5, Pal 4)
Target: Caster + Creature (Evil)
        Dispel Evil (Extraplanar creature) (Clr 5, Good 5, Pal 4)
Target: Caster + Creature (Good)
        Dispel Good (Extraplanar creature) (Clr 5, Evil 5)
Target: Caster + Creature (Lawful)
        Dispel Law (Extraplanar creature) (Clr 5, Chaos 5)
Target: Caster + Spell (Chaotic)
        Dispel Chaos (Enchantment, Chaotic spell) (Clr 5, Law 5, Pal 4)
Target: Caster + Spell (Evil)
        Dispel Evil (Enchantment, Evil spell) (Clr 5, Good 5, Pal 4)
Target: Caster + Spell (Good)
        Dispel Good (Enchantment, Good spell) (Clr 5, Evil 5)
Target: Caster + Spell (Lawful)
        Dispel Law (Enchantment, Lawful spell) (Clr 5, Chaos 5)
Target: Creature
        Baleful Polymorph (Drd 5, Sor/Wiz 5)
        Bear's Endurance (Clr 2, Drd 2, Rgr 2, Sor/Wiz 2)
        Bestow Curse (Clr 3, Sor/Wiz 4)
        Blur (Brd 2, Sor/Wiz 2)
        Bull's Strength (Clr 2, Strength 2, Drd 2, Pal 2, Sor/Wiz 2)
        Cat's Grace (Brd 2, Drd 2, Rgr 2, Sor/Wiz 2)
        Chill Touch (Sor/Wiz 1)
        Cure Critical Wounds (Brd 4, Clr 4, Healing 4, Drd 5)
        Cure Light Wounds (Brd 1, Clr 1, Healing 1, Drd 1, Pal 1, Rgr 2)
        Cure Minor Wounds (Clr 0, Drd 0)
        Cure Moderate Wounds (Brd 2, Clr 2, Healing 2, Drd 3, Pal 3, Rgr 3)
        Cure Serious Wounds (Brd 3, Clr 3, Healing 3, Drd 4, Pal 4, Rgr 4)
        Darkvision (Rgr 3, Sor/Wiz 2)
        Delay Poison (Brd 2, Clr 2, Drd 2, Pal 2, Rgr 1)
        Demand (Sor/Wiz 8)
        Destruction (Clr 7, Death 7)
        Displacement (Brd 3, Sor/Wiz 3)
        Dominate Monster (Sor/Wiz 9)
        Eagle's Splendor (Brd 2, Clr 2, Pal 2, Sor/Wiz 2)
        Endure Elements (Clr 1, Sun 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1)
        Enthrall (Brd 2, Clr 2)
        Feeblemind (Sor/Wiz 5)
        Find the Path (Brd 6, Clr 6, Knowledge 6, Travel 6, Drd 6)
        Flesh to Stone (Sor/Wiz 6)
        Fly (Travel 3, Sor/Wiz 3)
        Foresight (Knowledge 9, Drd 9, Sor/Wiz 9)
        Fox's Cunning (Brd 2, Sor/Wiz 2)
        Freedom (Sor/Wiz 9)
        Freedom of Movement (Brd 4, Clr 4, Luck 4, Drd 4, Rgr 4)
        Guidance (Clr 0, Drd 0)
        Harm (Clr 6, Destruction 6)
        Heal (Clr 6, Healing 6, Drd 7)
        Heroism (Brd 2, Sor/Wiz 3)
        Heroism, Greater (Brd 5, Sor/Wiz 6)
        Hide from Animals (Drd 1, Rgr 1)
        Hide from Undead (Clr 1)
        Imprisonment (Sor/Wiz 9)
        Inflict Critical Wounds (Clr 4, Destruction 4)
        Inflict Light Wounds (Clr 1, Destruction 1)
        Inflict Minor Wounds (Clr 0)
        Inflict Moderate Wounds (Clr 2)
        Inflict Serious Wounds (Clr 3)
        Invisibility, Greater (Brd 4, Sor/Wiz 4)
        Jump (Drd 1, Rgr 1, Sor/Wiz 1)
        Mage Armor (Sor/Wiz 1)
        Magic Jar (Sor/Wiz 5)
        Mark of Justice (Clr 5, Pal 4)
        Maze (Sor/Wiz 8)
        Message (Brd 0, Sor/Wiz 0)
        Mind Blank (Protection 8, Sor/Wiz 8)
        Modify Memory (Brd 4)
        Owl's Wisdom (Clr 2, Drd 2, Pal 2, Rgr 2, Sor/Wiz 2)
        Pass without Trace (Drd 1, Rgr 1)
        Plane Shift (Clr 5, Sor/Wiz 7)
        Power Word Blind (War 7, Sor/Wiz 7)
        Power Word Stun (War 8, Sor/Wiz 8)
        Protection from Arrows (Sor/Wiz 2)
        Protection from Chaos (Clr 1, Law 1, Pal 1, Sor/Wiz 1)
        Protection from Energy (Clr 3, Luck 3, Protection 3, Drd 3, Rgr 2, Sor/Wiz 3)
        Protection from Evil (Clr 1, Good 1, Pal 1, Sor/Wiz 1)
        Protection from Good (Clr 1, Evil 1, Sor/Wiz 1)
        Protection from Law (Clr 1, Chaos 1, Sor/Wiz 1)
        Protection from Spells (Magic 8, Sor/Wiz 8)
        Remove Blindness/Deafness (Clr 3, Pal 3)
        Remove Disease (Clr 3, Drd 3, Rgr 3)
        Resist Energy (Clr 2, Fire 3, Drd 2, Pal 2, Rgr 1, Sor/Wiz 2)
        Resistance (Brd 0, Clr 0, Drd 0, Pal 1, Sor/Wiz 0)
        Restoration (Clr 4, Pal 4)
        Restoration, Greater (Clr 7)
        Restoration, Lesser (Clr 2, Drd 2, Pal 1)
        Sanctuary (Clr 1, Protection 1)
        Sending (Clr 4, Sor/Wiz 5)
        Shadow Walk (Brd 5, Sor/Wiz 6)
        Shield of Faith (Clr 1)
        Shield Other (Clr 2, Protection 2, Pal 2)
        Spell Immunity (Clr 4, Protection 4, Strength 4)
        Spell Immunity, Greater (Clr 8)
        Spell Resistance (Clr 5, Magic 5, Protection 5)
        Spider Climb (Drd 2, Sor/Wiz 2)
        Statue (Sor/Wiz 7)
        Status (Clr 2)
        Stoneskin (Earth 6, Strength 6, Drd 5, Sor/Wiz 4)
        Tasha's Hideous Laughter (Brd 1, Sor/Wiz 2)
        Telekinesis (Combat Maneuver) (Sor/Wiz 5)
        Temporal Stasis (Sor/Wiz 8)
        Tongues (Brd 2, Clr 4, Sor/Wiz 3)
        Touch of Fatigue (Sor/Wiz 0)
        Trap the Soul (Sor/Wiz 8)
        True Seeing (Clr 5, Knowledge 5, Drd 7, Sor/Wiz 6)
        Virtue (Clr 0, Drd 0, Pal 1)
        Water Walk (Clr 3, Rgr 3)
        Wind Walk (Clr 6, Drd 7)
Target: Creature (Animal)
        Animal Messenger (Brd 2, Drd 2, Rgr 1)
        Awaken (Animal) (Drd 5)
        Charm Animal (Drd 1, Rgr 1)
        Dominate Animal (Animal 3, Drd 3)
        Hold Animal (Animal 2, Drd 2, Rgr 2)
Target: Creature (Animal/Magical Beast, INT 1-2)
        Animal Trance (Brd 2, Drd 2)
Target: Creature (Animal, Willing, Small-Huge)
        Reduce Animal (Drd 2, Pal 3)
Target: Creature (Corporeal)
        Implosion (Clr 9, Destruction 9)
Target: Creature (Crystalline)
        Shatter (Target, Creature) (Brd 2, Clr 2, Chaos 2, Destruction 2, Sor/Wiz 2)
Target: Creature (Dead)
        Raise Dead (Clr 5)
        Reincarnate (Drd 4)
        Resurrection (Clr 7)
        Speak with Dead (Clr 3)
        True Resurrection (Clr 9)
        Animate Dead (Clr 3, Death 3, Sor/Wiz 4) [Target: Object (Corpse)]
        Create Greater Undead (Clr 8, Death 8, Sor/Wiz 8) [Target: Object (Corpse)]
        Create Undead (Clr 6, Death 6, Evil 6, Sor/Wiz 6) [Target: Object (Corpse)]
        Gentle Repose (Arcane) (Clr 2, Sor/Wiz 3) [Target: Object (Corpse)]
        Soul Bind (Clr 9, Sor/Wiz 9) [Target: Object (Corpse)]
Target: Creature (Extraplanar)
        Dismissal(Clr 4, Sor/Wiz 5)
Target: Creature (Ferrous)
        Rusting Grasp (Creature) (Drd 4)
Target: Creature (Gargantuan or smaller)
        Air Walk (Clr 4, Air 4, Drd 4)
Target: Creature (Humanoid)
        Charm Person (Brd 1, Sor/Wiz 1)
        Daze (Brd 0, Sor/Wiz 0)
        Enlarge Person (Strength 1, Sor/Wiz 1)
        Hold Person (Arcane) (Brd 2, Sor/Wiz 3)
        Hold Person (Divine) (Clr 2)
        Reduce Person (Sor/Wiz 1)
Target: Creature (Intelligent)
        Imbue with Spell Ability (Clr 4, Magic 4)
Target: Creature (Living)
        Aid (Clr 2, Good 2, Luck 2)
        Atonement (Clr 5, Drd 5)
        Barkskin (Plant 2, Drd 2, Rgr 2)
        Binding (Sor/Wiz 8)
        Blindness/Deafness (Brd 2, Clr 3, Sor/Wiz 2)
        Cause Fear (Brd 1, Clr 1, Death 1, Sor/Wiz 1)
        Charm Monster (Brd 3, Sor/Wiz 4)
        Command (Clr 1)
        Confusion, Lesser (Brd 1)
        Contagion (Clr 3, Destruction 3, Drd 3, Sor/Wiz 4)
        Daze Monster (Brd 2, Sor/Wiz 2)
        Death Knell (Clr 2, Death 2)
        Death Ward (Clr 4, Death 4, Drd 5, Pal 4)
        Doom (Clr 1)
        Dream (Brd 5, Sor/Wiz 5)
        Eyebite (Brd 6, Sor/Wiz 6)
        Finger of Death (Drd 8, Sor/Wiz 7)
        Geas / Quest (Brd 6, Clr 6, Sor/Wiz 6)
        Geas, Lesser (Brd 3, Sor/Wiz 4)
        Hold Monster (Brd 4, Law 6, Sor/Wiz 5)
        Insanity (Sor/Wiz 7)
        Magic Fang (Drd 1, Rgr 1)
        Magic Fang, Greater (Drd 3, Rgr 3)
        Nightmare (Brd 5, Sor/Wiz 5)
        Otto's Irresistable Dance (Brd 6, Sor/Wiz 8)
        Phantasmal Killer (Sor/Wiz 4)
        Poison (Clr 4, Drd 3)
        Power Word Kill (War 9, Sor/Wiz 9)
        Regenerate (Clr 7, Healing 7, Drd 9)
        Slay Living (Clr 5, Death 5)
        Suggestion (Brd 2, Sor/Wiz 3)
        Touch of Idiocy (Sor/Wiz 2)
        Vampiric Touch (Sor/Wiz 3)
        Water Breathing (Clr 3, Water 3, Drd 3, Sor/Wiz 3)
Target: Creature (Living, Humanoid)
        Ghoul Touch (Sor/Wiz 2)
Target: Creature (Mount)
        Heal Mount (Pal 3)
Target: Creature (Petrified)
        Stone to Flesh (Creature) (Sor/Wiz 6)
Target: Creature (Spellcaster)/Creature/Object
        Dispel Magic (Target) (Brd 3, Clr 3, Magic 3, Drd 4, Pal 3, Sor/Wiz 3)
        Dispel Magic, Greater (Target) (Brd 5, Clr 6, Drd 6, Sor/Wiz 6)
Target: Creature (Undead)
        Command Undead (Sor/Wiz 2)
Target: Creature (Willing)
        Astral Projection (Clr 9, Travel 9, Sor/Wiz 9)
        Etherealness (Clr 9, Sor/Wiz 9)
        Polymorph (Sor/Wiz 4)
        Sequester (Creature) (Sor/Wiz 7)
Target: Creature (Willing)/Object
        Dimension Door (Brd 4, Travel 4, Sor/Wiz 4)
        Levitate (Sor/Wiz 2)
        Teleport (Travel 5, Sor/Wiz 5)
        Teleport, Greater (Travel 7, Sor/Wiz 7)
        Transport via Plants (Drd 6)
        Word of Recall (Clr 6, Drd 8)
Target: Creature (Willing, Corporeal)
        Gaseous Form (Brd 3, Air 3, Sor/Wiz 3)
Target: Creature/Object
        Detect Poison (Target) (Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0)
        Discern Location (Clr 8, Knowledge 8, Sor/Wiz 8)
        Invisibility (Brd 2, Trickery 2, Sor/Wiz 2)
        Magic Mouth (Brd 1, Sor/Wiz 2)
        Misdirection (Brd 2, Sor/Wiz 2)
        Nondetection (Trickery 3, Rgr 4, Sor/Wiz 3)
        Polymorph Any Object (Trickery 8, Sor/Wiz 8)
        Remove Curse (Brd 3, Clr 3, Pal 3, Sor/Wiz 4)
        Shocking Grasp (Sor/Wiz 1)
        Telekinesis (Sustained Force, Violent Thrust) (Sor/Wiz 5)
        Undetectable Alignment (Brd 1, Clr 2, Pal 2)
Target: Creature/Object (Small)
        Neutralize Poison (Brd 4, Clr 4, Drd 3, Pal 4, Rgr 3)
Target: No Two X Apart: Creature
        Bear's Endurance, Mass (Clr 6, Drd 6, Sor/Wiz 6)
        Break Enchantment (Brd 4, Clr 5, Luck 5, Pal 4, Sor/Wiz 5)
        Bull's Strength, Mass (Clr 6, Drd 6, Sor/Wiz 6)
        Cat's Grace, Mass (Brd 6, Drd 6, Sor/Wiz 6)
        Cure Critical Wounds, Mass (Clr 8, Healing 8, Drd 9)
        Cure Light Wounds, Mass (Brd 5, Clr 5, Healing 5, Drd 6)
        Cure Moderate Wounds, Mass (Brd 6, Clr 6, Drd 7)
        Cure Serious Wounds, Mass (Clr 7, Drd 8)
        Discern Lies (Clr 4, Pal 3)
        Eagle's Splendor, Mass (Brd 6, Clr 6, Sor/Wiz 6)
        Fox's Cunning, Mass (Brd 6, Sor/Wiz 6)
        Haste (Brd 3, Sor/Wiz 3)
        Heal, Mass (Clr 9, Healing 9)
        Inflict Critical Wounds, Mass (Clr 8)
        Inflict Light Wounds, Mass (Clr 5, Destruction 5)
        Inflict Moderate Wounds, Mass (Clr 6)
        Inflict Serious Wounds, Mass (Clr 7)
        Invisibility, Mass (Sor/Wiz 7)
        Magic Missile (Sor/Wiz 1)
        Owl's Wisdom, Mass (Clr 6, Drd 6, Sor/Wiz 6)
        Remove Fear (Brd 1, Clr 1)
        Remove Paralysis (Clr 2, Pal 2)
        Seeming (Brd 5, Sor/Wiz 5)
        Slow (Brd 3, Sor/Wiz 3)
        Veil (Brd 6, Sor/Wiz 6)
Target: No Two X Apart: Creature (Animal, Gargantuan or smaller)
        Animal Growth (Drd 5, Rgr 4, Sor/Wiz 5)
Target: No Two X Apart: Creature (Animal)
        Calm Animals (Animal 1, Drd 1, Rgr 1)
Target: No Two X Apart: Creature (Extraplanar)
        Banishment (Clr 6, Sor/Wiz 7)
Target: No Two X Apart: Creature (Humanoid)
        Enlarge Person, Mass (Sor/Wiz 4)
        Hold Person, Mass (Sor/Wiz 7)
        Reduce Person, Mass (Sor/Wiz 4)
Target: No Two X Apart: Creature (Living)
        Good Hope (Brd 3)
        Horrid Wilting (Water 8, Sor/Wiz 8)
        Scare (Brd 2, Sor/Wiz 2)
        Charm Monster, Mass (Brd 6, Sor/Wiz 8) [Target: No Two X Apart: Creature]
        Command, Greater (Clr 5) [Target: No Two X Apart: Creature]
        Hold Monster, Mass (Sor/Wiz 9) [Target: No Two X Apart: Creature]
        Suggestion, Mass (Brd 5, Sor/Wiz 6) [Target: No Two X Apart: Creature]
        Weird (Sor/Wiz 9) [Target: No Two X Apart: Creature]
Target: No Two X Apart: Creature (Living, Willing)
        Rage (Brd 2, Sor/Wiz 3)
Target: No Two X Apart: Creature (Plant)
        Command Plants (Plant 4, Drd 4, Rgr 3)
        Control Plants (Plant 8, Drd 8)
Target: No Two X Apart: Creature (Undead)
        Control Undead (Sor/Wiz 7)
        Halt Undead (Sor/Wiz 3)
Target: No Two X Apart: Creature (Vermin)
        Giant Vermin (Clr 4, Drd 4)
Target: No Two X Apart: Creature (Willing)
        Animal Shapes (Animal 7, Drd 8)
        Rary's Telepathic Bond (Sor/Wiz 5)
Target: No Two X Apart: Creature/Object
        Chain Lightning (Air 6, Sor/Wiz 6)
        Sculpt Sound (Brd 3)
Target: No Two X Apart: Creature/Object (Free-falling)
        Feather Fall (Brd 1, Sor/Wiz 1)
Target: No Two X Apart: Special (Metal)
        Chill Metal (Drd 2)
        Heat Metal (Sun 2, Drd 2)
Target: Object
        Analyze Dweomer (Brd 6, Sor/Wiz 6)
        Antipathy (Object) (Drd 9, Sor/Wiz 8)
        Continual Flame (Clr 3, Sor/Wiz 2) [Target: Object & Effect: Special (Magical flame)]
        Darkness (Brd 2, Clr 2, Sor/Wiz 2)
        Daylight (Brd 3, Clr 3, Drd 3, Pal 3, Sor/Wiz 3)
        Deeper Darkness (Clr 3)
        Fabricate (Sor/Wiz 5)
        Fire Trap (Drd 2, Sor/Wiz 4)
        Glyph of Warding (Object) (Clr 3)
        Glyph of Warding, Greater (Object) (Clr 6)
        Grease (Object) (Brd 1, Sor/Wiz 1)
        Identify (Brd 1, Magic 2, Sor/Wiz 1)
        Knock (Sor/Wiz 2)
        Leomund's Trap (Sor/Wiz 2)
        Light (Brd 0, Clr 0, Drd 0, Sor/Wiz 0)
        Make Whole (Clr 2)
        Nystul's Magic Aura (Brd 1, Magic 1, Sor/Wiz 1)
        Obscure Object (Brd 1, Clr 3, Sor/Wiz 2)
        Refuge (Clr 7, Sor/Wiz 9)
        Sequester (Object) (Sor/Wiz 7)
        Shatter (Target, Object) (Brd 2, Clr 2, Chaos 2, Destruction 2, Sor/Wiz 2)
        Shrink Item (Sor/Wiz 3)
        Sympathy (Object) (Drd 9, Sor/Wiz 8)
        Teleport Object (Sor/Wiz 7)
Target: Object (Armor/Shield)
        Magic Vestment (Clr 3, Strength 3, War 3)
Target: Object (Berry)
        Goodberry (Drd 1)
Target: Object (Chest)
        Leomund's Secret Chest (Sor/Wiz 5)
Target: Object (Door, Chest, Portal)
        Arcane Lock (Sor/Wiz 2)
Target: Object (Ferrous)
        Rusting Grasp (Object) (Drd 4)
Target: Object (Fire)
        Pyrotechnics (Brd 2, Sor/Wiz 2)
Target: Object (Flask of water)
        Bless Water (Clr 1, Pal 1)
        Curse Water (Clr 1)
Target: Object (Food/Water)
        Purify Food and Drink (Clr 0, Drd 0)
Target: Object (Freestanding structure)
        Sympathetic Vibration (Brd 6)
Target: Object (Magic item)
        Quench (Item) (Drd 3)
Target: Object (Melee Weapon)
        Disrupting Weapon (Clr 5)
Target: Object (Nonmagical, Unattended)
        Mage Hand (Brd 0, Sor/Wiz 0)
Target: Object (Nuts/Berries)
        Fire Seeds (Fire 6, Sun 6, Drd 6)
Target: Object (Oak club/Quarterstaff)
        Shillelagh (Drd 1)
Target: Object (Page)
        Secret Page (Brd 3, Sor/Wiz 3)
Target: Object (Pebble)
        Magic Stone (Clr 1, Earth 1, Drd 1)
Target: Object (Plant)
        Animate Plants (Plant 7, Drd 7)
        Blight (Drd 4, Sor/Wiz 5)
Target: Object (Portal)
        Hold Portal (Sor/Wiz 1)
Target: Object (Quarterstaff)
        Changestaff (Drd 7)
        Spellstaff (Drd 6)
Target: Object (Rope)
        Rope Trick (Sor/Wiz 2)
Target: Object (Rope-like object)
        Animate Rope (Brd 1, Sor/Wiz 1)
Target: Object (Scroll/Page)
        Erase (Brd 1, Sor/Wiz 1)
Target: Object (Small)
        Animate Objects (Brd 6, Clr 6, Chaos 6)
        Drawmij's Instant Summons (Sor/Wiz 7)
        Explosive Runes (Sor/Wiz 3)
        Illusory Script (Brd 3, Sor/Wiz 3)
        Mending (Brd 0, Clr 0, Drd 0, Sor/Wiz 0)
Target: Object (Small/Portal)
        Open/Close (Brd 0, Sor/Wiz 0)
Target: Object (Stone)
        Stone Shape (Clr 3, Earth 3, Drd 3, Sor/Wiz 5)
Target: Object (Tree)
        Awaken (Tree) (Drd 5)
        Liveoak (Drd 6)
Target: Object (Vine/Rope/Thong circle)
        Snare (Drd 3, Rgr 2)
Target: Object (Weapon)
        Align Weapon (Clr 2)
        Bless Weapon (Pal 1)
        Holy Sword (Pal 4)
        Keen Edge (Sor/Wiz 3)
        Magic Weapon (Clr 1, War 1, Pal 1, Sor/Wiz 1)
        Magic Weapon, Greater (Clr 4, Pal 3, Sor/Wiz 4)
Target: Object (Weapon, Projectile)
        Flame Arrow (Sor/Wiz 3)
Target: Object (Wooden)
        Wood Shape (Drd 2)
Target: Object (Wooden, Small)
        Warp Wood (Drd 2)
Target: Object (Written work)
        Sepia Snake Sigil (Brd 3, Sor/Wiz 3)
Target: Spell
        Permanency (Sor/Wiz 5)

| Target | Area | Effect | Varies |

Area: Burst: Cone (Caster)
        Burning Hands (Fire 1, Sor/Wiz 1)
        Color Spray (Sor/Wiz 1)
        Cone of Cold (Water 6, Sor/Wiz 5)
        Crushing Despair (Brd 3, Sor/Wiz 4)
        Fear (Brd 3, Sor/Wiz 4)
        Prismatic Spray (Sor/Wiz 7)
        Shout (Brd 4, Sor/Wiz 4)
        Shout, Greater (Brd 6, Sor/Wiz 8)
        Waves of Exhaustion (Sor/Wiz 7)
        Waves of Fatigue (Sor/Wiz 5)
Area: Burst: Cube (Point)
        Order's Wrath (Law 4)
Area: Burst: Line (Caster)
        Lightning Bolt (Sor/Wiz 3)
        Sunbeam (Sun 7, Drd 7)
Area: Burst: Sphere (Caster)
        Bless (Clr 1, Pal 1)
        Bane (Clr 1) [Area: Sphere (Caster)]
        Prayer (Clr 3, Drd 3)
Area: Burst: Sphere (Point)
        Chaos Hammer (Clr 4)
        Circle of Death (Sor/Wiz 6)
        Confusion (Brd 3, Trickery 4, Sor/Wiz 4) [Target: Burst: Sphere (Point)]
        Deep Slumber (Brd 3, Sor/Wiz 3)
        Dispel Magic (Area) (Brd 3, Clr 3, Magic 3, Drd 4, Pal 3, Sor/Wiz 3)
        Dispel Magic, Greater (Area) (Brd 5, Clr 6, Drd 6, Sor/Wiz 6)
        Faerie Fire (Drd 1)
        Holy Smite (Good 4)
        Lullaby (Brd 0)
        Mordenkainen's Disjunction (Magic 9, Sor/Wiz 9)
        Otiluke's Freezing Sphere (Sor/Wiz 6)
        Sleep (Brd 1, Sor/Wiz 1)
        Sunburst (Arcane) (Sor/Wiz 8)
        Sunburst (Divine) (Sun 8, Drd 8)
        Transmute Metal to Wood (Drd 7)
        Undeath to Death (Clr 6, Sor/Wiz 6)
Area: Circle (Caster)
        Diminish Plants (Stunt Growth) (Drd 3, Rgr 3)
        Locate Creature (Brd 4, Sor/Wiz 4)
        Locate Object (Brd 2, Clr 3, Travel 2, Sor/Wiz 2)
        Plant Growth (Enrichment) (Plant 3, Drd 3, Rgr 3)
Area: Circle/Semicircle/Quarter-circle (Caster)
        Diminish Plants (Prune Growth) (Drd 3, Rgr 3)
Area: Circle/Semicircle/Sphere (Caster)
        Plant Growth (Overgrowth) (Plant 3, Drd 3, Rgr 3)
Area: Cube (Point)
        Antipathy (Location) (Drd 9, Sor/Wiz 8)
        Detect Poison (Area) (Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0)
        Fire Storm (Clr 8, Fire 7, Drd 7) (Shapeable)
        Forbiddance (Clr 6) (Shapeable)
        Forcecage (Sor/Wiz 7)
        Hallucinatory Terrain (Brd 4, Sor/Wiz 4) (Shapeable)
        Mirage Arcana (Brd 5, Sor/Wiz 5) (Shapeable)
        Mordenkainen's Private Sanctum (Sor/Wiz 5) (Shapeable)
        Quench (Area) (Drd 3) (Shapeable)
        Reverse Gravity (Drd 8, Sor/Wiz 7) (Shapeable)
        Screen (Trickery 7, Sor/Wiz 8) (Shapeable)
        Sympathy (Location) (Drd 9, Sor/Wiz 8)
        Transmute Mud to Rock (Drd 5, Sor/Wiz 5) (Shapeable)
        Transmute Rock to Mud (Drd 5, Sor/Wiz 5) (Shapeable)
Area: Cylinder (Caster)
        Control Weather (Clr 7, Air 7, Drd 7, Sor/Wiz 7) [Area: Circle (Caster)]
        Control Winds (Air 5, Drd 5)
        Ice Storm (Water 5, Drd 4, Sor/Wiz 4)
Area: Cylinder (Point)
        Flame Strike (Clr 5, Sun 5, War 5, Drd 4)
        Sleet Storm (Drd 3, Sor/Wiz 3)
        Stone to Flesh (Object) (Sor/Wiz 6)
Area: Emanation: Cone (Caster)
        Deathwatch (Clr 1)
        Detect Animals or Plants (Drd 1, Rgr 1)
        Detect Chaos/Evil/Good/Law (Clr 1)
        Detect Magic (Brd 0, Clr 0, Drd 0, Sor/Wiz 0)
        Detect Secret Doors (Brd 1, Knowledge 1, Sor/Wiz 1)
        Detect Snares and Pits (Drd 1, Rgr 1)
        Detect Thoughts (Brd 2, Knowledge 2, Sor/Wiz 2)
        Detect Undead (Clr 1, Pal 1, Sor/Wiz 1)
Area: Emanation: Line (Caster)
        Repel Metal or Stone (Drd 8)
        Repel Wood (Plant 6, Drd 6)
Area: Emanation: Special (Point)
        Consecrate (Clr 2)
Area: Emanation: Sphere (Caster)
        Antilife Shell (Clr 6, Animal 6, Drd 6)
        Antimagic Field (Clr 8, Magic 6, Protection 6, Sor/Wiz 6)
        Antiplant Shell (Drd 4)
        Detect Scrying (Brd 4, Sor/Wiz 4)
        Globe of Invulnerability (Sor/Wiz 6)
        Globe of Invulnerability, Lesser (Sor/Wiz 4)
        Hypnotism (Brd 1, Sor/Wiz 1) [Area: No Two X Apart: Creature (Living)]
        Invisibility Purge (Clr 3) [Target: Caster]
        Repel Vermin (Brd 4, Clr 4, Drd 4, Pal 3)
        Repulsion (Clr 7, Protection 7, Sor/Wiz 6)
        Zone of Silence (Brd 4)
Area: Emanation: Sphere (Creature)
        Invisibility Sphere (Creature) (Brd 3, Sor/Wiz 3)
        Magic Circle Against Chaos (Clr 3, Law 3, Pal 3, Sor/Wiz 3)
        Magic Circle Against Evil (Clr 3, Good 3, Pal 3, Sor/Wiz 3)
        Magic Circle Against Good (Clr 3, Evil 3, Sor/Wiz 3)
        Magic Circle Against Law (Clr 3, Chaos 3, Sor/Wiz 3)
Area: Emanation: Sphere (Object)
        Invisibility Sphere (Object) (Brd 3, Sor/Wiz 3)
Area: Emanation: Sphere (Point)
        Alarm (Brd 1, Rgr 1, Sor/Wiz 1)
        Desecrate (Clr 2, Evil 2)
        Dimensional Lock (Clr 8, Sor/Wiz 8)
        False Vision (Brd 5, Trickery 5, Sor/Wiz 5)
        Hallow (Clr 5, Drd 5)
        Silence (Brd 2, Clr 2)
        Unhallow (Clr 5, Drd 5)
        Zone of Truth (Clr 2, Pal 2)
Area: Rectangular Prism (Point)
        Control Water (Clr 4, Water 4, Drd 4, Sor/Wiz 6) (Shapeable)
        Move Earth (Drd 6, Sor/Wiz 6) (Shapeable)
        Soften Earth & Stone (Earth 2, Drd 2)
        Spike Growth (Drd 3, Pal 2)
        Spike Stones (Earth 4, Drd 4)
Area: Spread: Sphere (Caster)
        Blasphemy (Clr 7, Evil 7)
        Dictum (Clr 7, Law 7)
        Holy Word (Clr 7, Good 7)
        Sound Burst (Brd 2, Clr 2)
        Word of Chaos (Clr 7, Chaos 7)
Area: Spread: Sphere (Point)
        Calm Emotions (Brd 2, Clr 2, Law 2)
        Delayed Blast Fireball (Sor/Wiz 7)
        Earthquake (Clr 8, Destruction 8, Earth 7, Drd 8) (Shapeable)
        Entangle (Plant 1, Drd 1, Rgr 1)
        Evard's Black Tentacles (Sor/Wiz 4)
        Fireball (Sor/Wiz 3)
        Glitterdust (Brd 2, Sor/Wiz 2)
        Meteor Swarm (Point) (Sor/Wiz 9)
        Shatter (Area) (Brd 2, Clr 2, Chaos 2, Destruction 2, Sor/Wiz 2)
        Song of Discord (Brd 5)
        Unholy Blight (Evil 4)
        Wail of the Banshee (Death 9, Sor/Wiz 9)
        Whispering Wind (Brd 2, Sor/Wiz 2)
        (Ranged touch) Meteor Swarm (Creature) (Sor/Wiz 9)
Area: Square (Point)
        Glyph of Warding (Clr 3)
        Glyph of Warding, Greater (Clr 6)
        Grease (Area) (Brd 1, Sor/Wiz 1)
        Guards and Wards (Sor/Wiz 6) (Shapeable)


| Target | Area | Effect | Varies |

Effect: Burst: Special (Light)
        Flare (Brd 0, Drd 0, Sor/Wiz 0)
Effect: Circle (Point)
        Teleportation Circle (Sor/Wiz 9)
Effect: Creature (Called, Elemental/Outsider)
        Planar Ally, Lesser (Clr 4)
        Planar Binding, Lesser (Sor/Wiz 5)
Effect: Cube (Point)
        Major Image (Brd 3, Sor/Wiz 3) (Shapeable)
        Minor Image (Brd 2, Sor/Wiz 2) (Shapeable)
        Permanent Image (Brd 6, Sor/Wiz 6) (Shapeable)
        Persistent Image (Brd 5, Sor/Wiz 5) (Shapeable)
        Programmed Image (Brd 6, Sor/Wiz 6) (Shapeable)
        Silent Image (Brd 1, Sor/Wiz 1) (Shapeable)
        Wall of Thorns (Plant 5, Drd 5) (Shapeable)
Effect: Cylinder (Point)
        Storm of Vengeance (Clr 9, Drd 9)
        Wall of Fire (Ring) (Fire 4, Drd 5, Sor/Wiz 4)
Effect: Emanation: Line (Caster)
        Gust of Wind (Drd 2, Sor/Wiz 2)
Effect: Hemisphere (Point)
        Wall of Ice (Hemisphere) (Sor/Wiz 4)
Effect: Missile (Ranged Touch)
        Acid Splash (Sor/Wiz 0)
        Melf's Acid Arrow (Sor/Wiz 2)
Effect: No Two X Apart: Creature (Called, Elemental/Outsider)
        Planar Ally (Clr 6)
        Planar Binding (Sor/Wiz 6)
        Planar Binding, Greater (Sor/Wiz 8)
Effect: No Two X Apart: Creature (Shambling mound)
        Shambler (Plant 9, Drd 9)
Effect: No Two X Apart: Creature (Summoned)
        Elemental Swarm (Air 9, Earth 9, Fire 9, Water 9, Drd 9)
Effect: Ray
        Dimensional Anchor (Clr 4, Sor/Wiz 4)
        Disintegrate (Destruction 7, Sor/Wiz 6)
        Disrupt Undead (Sor/Wiz 0)
        Energy Drain (Clr 9, Sor/Wiz 9)
        Enervation (Sor/Wiz 4)
        Polar Ray (Sor/Wiz 8)
        Ray of Enfeeblement (Sor/Wiz 1)
        Ray of Exhaustion (Sor/Wiz 3)
        Ray of Frost (Sor/Wiz 0)
        Scorching Ray (Sor/Wiz 2)
        Searing Light (Clr 3, Sun 3)
Effect: Rectangular Prism (Point)
        Illusory Wall (Sor/Wiz 4)
        Wall of Fire (Sheet) (Fire 4, Drd 5, Sor/Wiz 4)
        Wall of Force (Sor/Wiz 5)
        Wall of Ice (Plane) (Sor/Wiz 4)
        Wall of Iron (Sor/Wiz 6)
        Wall of Stone (Clr 5, Earth 5, Drd 6, Sor/Wiz 5) (Shapeable)
        Wind Wall (Clr 3, Air 3, Drd 3, Rgr 2, Sor/Wiz 3) (Shapeable)
Effect: Special (Clone)
        Clone (Sor/Wiz 8)
Effect: Special (Creature)
        Summon Monster I (Brd 1, Clr 1, Sor/Wiz 1)
        Summon Nature's Ally I (Drd 1, Rgr 1)
Effect: Special (Cyclone)
        Whirlwind (Air 8, Drd 8)
Effect: Special (Disk)
        Tenser's Floating Disk (Sor/Wiz 1)
Effect: Special (Dog)
        Mordenkainen's Faithful Hound (Sor/Wiz 5)
Effect: Special (Duplicate creature)
        Simulacrum (Sor/Wiz 7)
Effect: Special (Extradimensional mansion)
        Mordenkainen's Magnificent Mansion (Sor/Wiz 7) (Shapeable)
Effect: Special (Eyes)
        Prying Eyes (Sor/Wiz 5)
        Prying Eyes, Greater (Sor/Wiz 8)
Effect: Special (Feast)
        Heroes' Feast (Brd 6, Clr 6)
Effect: Special (Flame)
        Produce Flame (Fire 2, Drd 1)
Effect: Special (Food, Water)
        Create Food and Water (Clr 3)
Effect: Special (Gate)
        Gate (Clr 9, Sor/Wiz 9)
Effect: Special (Hand)
        Bigby's Clenched Fist (Strength 8, Sor/Wiz 8)
        Bigby's Crushing Hand (Strength 9, Sor/Wiz 9)
        Bigby's Forceful Hand (Sor/Wiz 6)
        Bigby's Grasping Hand (Strength 7, Sor/Wiz 7)
        Bigby's Interposing Hand (Sor/Wiz 5)
        Helping Hand (Clr 3)
        Spectral Hand (Sor/Wiz 2)
Effect: Special (Handheld musical instrument)
        Summon Instrument (Brd 0)
Effect: Special (Horse/Pony)
        Mount (Sor/Wiz 1)
Effect: Special (House)
        Leomund's Secure Shelter (Brd 4, Sor/Wiz 4)
Effect: Special (Illusory Double)
        Mislead (Brd 5, Luck 6, Trickery 6, Sor/Wiz 6)
Effect: Special (Invisible servant)
        Unseen Servant (Brd 1, Sor/Wiz 1)
Effect: Special (Lights)
        Dancing Lights (Brd 0, Sor/Wiz 0)
Effect: Special (Magic sensor)
        Arcane Eye (Sor/Wiz 4)
        Clairaudience/Clairvoyance (Brd 3, Knowledge 3, Sor/Wiz 3)
        Scrying (Brd 3, Clr 5, Drd 4, Sor/Wiz 4)
        Scrying, Greater (Brd 6, Clr 7, Drd 7, Sor/Wiz 7)
Effect: Special (Magic weapon)
        Spiritual Weapon (Clr 2, War 2)
Effect: Special (Mark)
        Arcane Mark (Sor/Wiz 0)
Effect: Special (Object)
        Ironwood (Drd 6)
        Major Creation (Sor/Wiz 5)
        Minor Creation (Sor/Wiz 4)
Effect: Special (Opening)
        Passwall (Sor/Wiz 5)
        Phase Door (Travel 8, Sor/Wiz 7)
Effect: Special (Quasi-real creature)
        Phantom Steed (Brd 3, Sor/Wiz 3)
Effect: Special (Shadow duplicate)
        Project Image (Brd 6, Sor/Wiz 7)
Effect: Special (Sound)
        Ghost Sound (Brd 0, Sor/Wiz 0)
        Ventriloquism (Brd 1, Sor/Wiz 1)
Effect: Special (Swarm)
        Creeping Doom (Drd 7)
        Insect Plague (Clr 5, Drd 5)
        Summon Swarm (Brd 2, Drd 2, Sor/Wiz 2)
Effect: Special (Swordlike beam)
        Flame Blade (Drd 2)
        Mordenkainen's Sword (Sor/Wiz 7)
Effect: Special (Symbol)
        Symbol of Death (Clr 8, Sor/Wiz 8)
        Symbol of Fear (Clr 6, Sor/Wiz 6)
        Symbol of Insanity (Clr 8, Sor/Wiz 8)
        Symbol of Pain (Clr 5, Sor/Wiz 5)
        Symbol of Persuasion (Clr 6, Sor/Wiz 6)
        Symbol of Sleep (Clr 5, Sor/Wiz 5)
        Symbol of Stunning (Clr 7, Sor/Wiz 7)
        Symbol of Weakness (Clr 7, Sor/Wiz 7)
Effect: Special (Vertical lightning bolt)
        Call Lightning (Drd 3)
        Call Lightning Storm (Drd 5)
Effect: Special (Wall)
        Blade Barrier (Clr 6, Good 6, War 6)
        Prismatic Wall (Sor/Wiz 8)
Effect: Special (Water)
        Create Water (Clr 0, Drd 0, Pal 1)
Effect: Special: No Two X Apart (Creature)
        Summon Monster II (Brd 2, Clr 2, Sor/Wiz 2)
        Summon Monster III (Brd 3, Clr 3, Sor/Wiz 3)
        Summon Monster IV (Brd 4, Clr 4, Sor/Wiz 4)
        Summon Monster V (Brd 5, Clr 5, Sor/Wiz 5)
        Summon Monster VI (Brd 6, Clr 6, Sor/Wiz 6)
        Summon Monster VII (Clr 7, Sor/Wiz 7)
        Summon Monster VIII (Clr 8, Sor/Wiz 8)
        Summon Monster IX (Clr 9, Chaos 9, Evil 9, Good 9, Law 9, Sor/Wiz 9)
        Summon Nature's Ally II (Drd 2, Rgr 2)
        Summon Nature's Ally III (Drd 3, Rgr 3)
        Summon Nature's Ally IV (Animal 4, Drd 4, Rgr 4)
        Summon Nature's Ally V (Drd 5)
        Summon Nature's Ally VI (Drd 6)
        Summon Nature's Ally VII (Drd 7)
        Summon Nature's Ally VIII (Animal 8, Drd 8)
        Summon Nature's Ally IX (Drd 9)
Effect: Sphere (Caster)
        Leomund's Tiny Hut (Brd 3, Sor/Wiz 3)
        Prismatic Sphere (Protection 9, Sun 9, Sor/Wiz 9)
Effect: Sphere (Creature)
        Otiluke's Resilient Sphere (Sor/Wiz 4)
        Otiluke's Telekinetic Sphere (Creature) (Sor/Wiz 8)
Effect: Sphere (Object)
        Otiluke's Telekinetic Sphere (Object) (Sor/Wiz 8)
Effect: Sphere (Point)
        Flaming Sphere (Drd 2, Sor/Wiz 2)
Effect: Spread: Hemisphere (Caster)
        Obscuring Mist (Clr 1, Air 1, Water 1, Drd 1, Sor/Wiz 1)
Effect: Spread: Hemisphere (Point)
        Acid Fog (Water 7, Sor/Wiz 6)
        Cloudkill (Sor/Wiz 5)
        Fog Cloud (Water 2, Drd 2, Sor/Wiz 2)
        Incendiary Cloud (Fire 8, Sor/Wiz 8)
        Mind Fog (Brd 5, Sor/Wiz 5)
        Solid Fog (Sor/Wiz 4)
        Stinking Cloud (Sor/Wiz 3)
Effect: Spread: Sphere (Point)
        Hypnotic Pattern (Brd 2, Sor/Wiz 2)
        Rainbow Pattern (Brd 4, Sor/Wiz 4)
        Scintillating Pattern (Sor/Wiz 8)
        Web (Sor/Wiz 2)


| Target | Area | Effect | Varies |

Varies
        Limited Wish (Sor/Wiz 7)
        Miracle (Clr 9, Luck 9)
        Prestidigitation (Brd 0, Sor/Wiz 0)
        Shades (Sor/Wiz 9)
        Shadow Conjuration (Brd 4, Sor/Wiz 4)
        Shadow Conjuration, Greater (Sor/Wiz 7)
        Shadow Evocation (Brd 5, Sor/Wiz 5)
        Shadow Evocation, Greater (Sor/Wiz 8)
        Wish (Sor/Wiz 9)


Return to Aardy's RPG page.