Spells by Casting Time

Because of the large number of spells with a casting time of 1 standard action, those spells are listed in their own table at the bottom of this page.

| Free Action | 1 standard action | 1 round | 1 minute | 10 minutes | 1 hour |

Free Action
Feather Fall (Brd 1, Sor/Wiz 1)

1 round
Antilife Shell (Clr 6, Animal 6, Drd 6)
Call Lightning (Drd 3)
Call Lightning Storm (Drd 5)
Changestaff (Drd 7)
Creeping Doom (Drd 7)
Deep Slumber (Brd 3, Sor/Wiz 3)
Dominate Animal (Animal 3, Drd 3)
Dominate Monster (Sor/Wiz 9)
Enlarge Person (Strength 1, Sor/Wiz 1)
Enlarge Person, Mass (Sor/Wiz 4)
Enthrall (Brd 2, Clr 2)
Fire Storm (Clr 8, Fire 7, Drd 7)
Geas, Lesser (Brd 3, Sor/Wiz 4)
Hypnotism (Brd 1, Sor/Wiz 1)
Insect Plague (Clr 5, Drd 5)
Modify Memory (Brd 4)
Mount (Sor/Wiz 1)
Reduce Person (Sor/Wiz 1)
Reduce Person, Mass (Sor/Wiz 4)
Sleep (Brd 1, Sor/Wiz 1)
Statue (Sor/Wiz 7)
Storm of Vengeance (Clr 9, Drd 9)
Summon Instrument (Brd 0)
Summon Monster I (Brd 1, Clr 1, Sor/Wiz 1)
Summon Monster II (Brd 2, Clr 2, Sor/Wiz 2)
Summon Monster III (Brd 3, Clr 3, Sor/Wiz 3)
Summon Monster IV (Brd 4, Clr 4, Sor/Wiz 4)
Summon Monster V (Brd 5, Clr 5, Sor/Wiz 5)
Summon Monster VI (Brd 6, Clr 6, Sor/Wiz 6)
Summon Monster VII (Clr 7, Sor/Wiz 7)
Summon Monster VIII (Clr 8, Sor/Wiz 8)
Summon Monster IX (Clr 9, Chaos 9, Evil 9, Good 9, Law 9, Sor/Wiz 9)
Summon Nature's Ally I (Drd 1, Rgr 1)
Summon Nature's Ally II (Drd 2, Rgr 2)
Summon Nature's Ally III (Drd 3, Rgr 3)
Summon Nature's Ally IV (Animal 4, Drd 4, Rgr 4)
Summon Nature's Ally V (Drd 5)
Summon Nature's Ally VI (Drd 6)
Summon Nature's Ally VII (Drd 7)
Summon Nature's Ally VIII (Animal 8, Drd 8)
Summon Nature's Ally IX (Drd 9)
Summon Swarm (Brd 2, Drd 2, Sor/Wiz 2)
Zone of Silence (Brd 4)

1 Round per 1 or 10 Cubic Feet Created
Fabricate (Sor/Wiz 5)

2 Rounds
Permanency (Sor/Wiz 5)

3 Rounds
Find the Path (Brd 6, Clr 6, Knowledge 6, Travel 6, Drd 6)
Regenerate (Clr 7, Healing 7, Drd 9)
Restoration (Clr 4, Pal 4)
Restoration, Lesser (Clr 2, Drd 2, Pal 1)
Snare (Drd 3, Rgr 2)

6 Rounds
Forbiddance (Clr 6)

1 Minute
Augury (Clr 2)
Binding (Sor/Wiz 8)
Bless Water (Clr 1, Pal 1)
Break Enchantment (Brd 4, Clr 5, Luck 5, Pal 4, Sor/Wiz 5)
Curse Water (Clr 1)
Dream (Brd 5, Sor/Wiz 5)
Illusory Script (Brd 3, Sor/Wiz 3)
Minor Creation (Sor/Wiz 4)
Prying Eyes (Sor/Wiz 5)
Prying Eyes, Greater (Sor/Wiz 8)
Raise Dead (Clr 5)

1 Minute per Pound Created
Ironwood (Drd 6)

10 Minutes
Arcane Eye (Sor/Wiz 4)
Clairaudience/Clairvoyance (Brd 3, Knowledge 3, Sor/Wiz 3)
Clone (Sor/Wiz 8)
Commune (Clr 5)
Commune with Nature (Animal 5, Drd 5, Pal 4)
Contact Other Plane (Sor/Wiz 5)
Contingency (Sor/Wiz 6)
Control Weather (Clr 7, Air 7, Drd 7, Sor/Wiz 7)
Create Food and Water (Clr 3)
Demand (Sor/Wiz 8)
Discern Location (Clr 8, Knowledge 8, Sor/Wiz 8)
Divination (Clr 4, Knowledge 4)
Elemental Swarm (Air 9, Earth 9, Fire 9, Water 9, Drd 9)
Fire Trap (Drd 2, Sor/Wiz 4)
Geas / Quest (Brd 6, Clr 6, Sor/Wiz 6)
Glyph of Warding (Clr 3)
Glyph of Warding, Greater (Clr 6)
Hallucinatory Terrain (Brd 4, Sor/Wiz 4)
Heroes' Feast (Brd 6, Clr 6)
Imbue with Spell Ability (Clr 4, Magic 4)
Leomund's Secret Chest (Sor/Wiz 5)
Leomund's Secure Shelter (Brd 4, Sor/Wiz 4)
Liveoak (Drd 6)
Major Creation (Sor/Wiz 5)
Mark of Justice (Clr 5, Pal 4)
Mordenkainen's Private Sanctum (Sor/Wiz 5)
Nightmare (Brd 5, Sor/Wiz 5)
Phantom Steed (Brd 3, Sor/Wiz 3)
Planar Ally (Clr 6)
Planar Ally, Lesser (Clr 4)
Planar Binding (Sor/Wiz 6)
Planar Binding, Greater (Sor/Wiz 8)
Planar Binding, Lesser (Sor/Wiz 5)
Rary's Mnemonic Enhancer (Wiz 4)
Reincarnate (Drd 4)
Restoration, Greater (Clr 7)
Resurrection (Clr 7)
Screen (Trickery 7, Sor/Wiz 8)
Secret Page (Brd 3, Sor/Wiz 3)
Sending (Clr 4, Sor/Wiz 5)
Sepia Snake Sigil (Brd 3, Sor/Wiz 3)
Speak with Dead (Clr 3)
Spellstaff (Drd 6)
Stone Tell (Drd 6)
Symbol of Death (Clr 8, Sor/Wiz 8)
Symbol of Fear (Clr 6, Sor/Wiz 6)
Symbol of Insanity (Clr 8, Sor/Wiz 8)
Symbol of Pain (Clr 5, Sor/Wiz 5)
Symbol of Persuasion (Clr 6, Sor/Wiz 6)
Symbol of Sleep (Clr 5, Sor/Wiz 5)
Symbol of Stunning (Clr 7, Sor/Wiz 7)
Symbol of Weakness (Clr 7, Sor/Wiz 7)
Sympathetic Vibration (Brd 6)
Teleportation Circle (Sor/Wiz 9)
True Resurrection (Clr 9)

1d4 + 10 Minutes
Legend Lore (Brd 4, Knowledge 7, Sor/Wiz 6)

10 Minutes per 150 ft. x 150 ft. Square
Move Earth (Drd 6, Sor/Wiz 6)

30 Minutes
Astral Projection (Clr 9, Travel 9, Sor/Wiz 9)
Guards and Wards (Sor/Wiz 6)

1 Hour
Antipathy (Drd 9, Sor/Wiz 8)
Atonement (Clr 5, Drd 5)
Create Greater Undead (Clr 8, Death 8, Sor/Wiz 8)
Create Undead (Clr 6, Death 6, Evil 6, Sor/Wiz 6)
Identify (Brd 1, Magic 2, Sor/Wiz 1)
Scrying (Brd 3, Clr 5, Drd 4, Sor/Wiz 4)
Sympathy (Drd 9, Sor/Wiz 8)

12 Hours
Simulacrum (Sor/Wiz 7)

24 Hours
Awaken (Drd 5)
Hallow (Clr 5, Drd 5)
Unhallow (Clr 5, Drd 5)


1 Standard Action
Acid Fog (Water 7, Sor/Wiz 6)
Acid Splash (Sor/Wiz 0)
Aid (Clr 2, Good 2, Luck 2)
Air Walk (Clr 4, Air 4, Drd 4)
Alarm (Brd 1, Rgr 1, Sor/Wiz 1)
Align Weapon (Clr 2)
Alter Self (Brd 2, Sor/Wiz 2)
Analyze Dweomer (Brd 6, Sor/Wiz 6)
Animal Growth (Drd 5, Rgr 4, Sor/Wiz 5)
Animal Messenger (Brd 2, Drd 2, Rgr 1)
Animal Shapes (Animal 7, Drd 8)
Animal Trance (Brd 2, Drd 2)
Animate Dead (Clr 3, Death 3, Sor/Wiz 4)
Animate Objects (Brd 6, Clr 6, Chaos 6)
Animate Plants (Plant 7, Drd 7)
Animate Rope (Brd 1, Sor/Wiz 1)
Antimagic Field (Clr 8, Magic 6, Protection 6, Sor/Wiz 6)
Antiplant Shell (Drd 4)
Arcane Lock (Sor/Wiz 2)
Arcane Mark (Sor/Wiz 0)
Arcane Sight (Sor/Wiz 3)
Arcane Sight, Greater (Sor/Wiz 7)
Baleful Polymorph (Drd 5, Sor/Wiz 5)
Bane (Clr 1)
Banishment (Clr 6, Sor/Wiz 7)
Barkskin (Plant 2, Drd 2, Rgr 2)
Bear's Endurance (Clr 2, Drd 2, Rgr 2, Sor/Wiz 2)
Bear's Endurance, Mass (Clr 6, Drd 6, Sor/Wiz 6)
Bestow Curse (Clr 3, Sor/Wiz 4)
Bigby's Clenched Fist (Strength 8, Sor/Wiz 8)
Bigby's Crushing Hand (Strength 9, Sor/Wiz 9)
Bigby's Forceful Hand (Sor/Wiz 6)
Bigby's Grasping Hand (Strength 7, Sor/Wiz 7)
Bigby's Interposing Hand (Sor/Wiz 5)
Blade Barrier (Clr 6, Good 6, War 6)
Blasphemy (Clr 7, Evil 7)
Bless (Clr 1, Pal 1)
Bless Weapon (Pal 1)
Blight (Drd 4, Sor/Wiz 5)
Blindness/Deafness (Brd 2, Clr 3, Sor/Wiz 2)
Blink (Brd 3, Sor/Wiz 3)
Blur (Brd 2, Sor/Wiz 2)
Bull's Strength (Clr 2, Strength 2, Drd 2, Pal 2, Sor/Wiz 2)
Bull's Strength, Mass (Clr 6, Drd 6, Sor/Wiz 6)
Burning Hands (Fire 1, Sor/Wiz 1)
Calm Animals (Animal 1, Drd 1, Rgr 1)
Calm Emotions (Brd 2, Clr 2, Law 2)
Cat's Grace (Brd 2, Drd 2, Rgr 2, Sor/Wiz 2)
Cat's Grace, Mass (Brd 6, Drd 6, Sor/Wiz 6)
Cause Fear (Brd 1, Clr 1, Death 1, Sor/Wiz 1)
Chain Lightning (Air 6, Sor/Wiz 6)
Chaos Hammer (Clr 4)
Charm Animal (Drd 1, Rgr 1)
Charm Monster (Brd 3, Sor/Wiz 4)
Charm Monster, Mass (Brd 6, Sor/Wiz 8)
Charm Person (Brd 1, Sor/Wiz 1)
Chill Metal (Drd 2)
Chill Touch (Sor/Wiz 1)
Circle of Death (Sor/Wiz 6)
Cloak of Chaos (Clr 8, Chaos 8)
Cloudkill (Sor/Wiz 5)
Color Spray (Sor/Wiz 1)
Command (Clr 1)
Command Plants (Plant 4, Drd 4, Rgr 3)
Command Undead (Sor/Wiz 2)
Command, Greater (Clr 5)
Comprehend Languages (Brd 1, Clr 1, Sor/Wiz 1)
Cone of Cold (Water 6, Sor/Wiz 5)
Confusion (Brd 3, Trickery 4, Sor/Wiz 4)
Confusion, Lesser (Brd 1)
Consecrate (Clr 2)
Contagion (Clr 3, Destruction 3, Drd 3, Sor/Wiz 4)
Continual Flame (Clr 3, Sor/Wiz 2)
Control Plants (Plant 8, Drd 8)
Control Undead (Sor/Wiz 7)
Control Water (Clr 4, Water 4, Drd 4, Sor/Wiz 6)
Control Winds (Air 5, Drd 5)
Create Water (Clr 0, Drd 0, Pal 1)
Crushing Despair (Brd 3, Sor/Wiz 4)
Cure Critical Wounds (Brd 4, Clr 4, Healing 4, Drd 5)
Cure Critical Wounds, Mass (Clr 8, Healing 8, Drd 9)
Cure Light Wounds (Brd 1, Clr 1, Healing 1, Drd 1, Pal 1, Rgr 2)
Cure Light Wounds, Mass (Brd 5, Clr 5, Healing 5, Drd 6)
Cure Minor Wounds (Clr 0, Drd 0)
Cure Moderate Wounds (Brd 2, Clr 2, Healing 2, Drd 3, Pal 3, Rgr 3)
Cure Moderate Wounds, Mass (Brd 6, Clr 6, Drd 7)
Cure Serious Wounds (Brd 3, Clr 3, Healing 3, Drd 4, Pal 4, Rgr 4)
Cure Serious Wounds, Mass (Clr 7, Drd 8)
Dancing Lights (Brd 0, Sor/Wiz 0)
Darkness (Brd 2, Clr 2, Sor/Wiz 2)
Darkvision (Rgr 3, Sor/Wiz 2)
Daylight (Brd 3, Clr 3, Drd 3, Pal 3, Sor/Wiz 3)
Daze (Brd 0, Sor/Wiz 0)
Daze Monster (Brd 2, Sor/Wiz 2)
Death Knell (Clr 2, Death 2)
Death Ward (Clr 4, Death 4, Drd 5, Pal 4)
Deathwatch (Clr 1)
Deeper Darkness (Clr 3)
Delay Poison (Brd 2, Clr 2, Drd 2, Pal 2, Rgr 1)
Delayed Blast Fireball (Sor/Wiz 7)
Desecrate (Clr 2, Evil 2)
Destruction (Clr 7, Death 7)
Detect Animals or Plants (Drd 1, Rgr 1)
Detect Chaos/Evil/Good/Law (Clr 1)
Detect Magic (Brd 0, Clr 0, Drd 0, Sor/Wiz 0)
Detect Poison (Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0)
Detect Scrying (Brd 4, Sor/Wiz 4)
Detect Secret Doors (Brd 1, Knowledge 1, Sor/Wiz 1)
Detect Snares and Pits (Drd 1, Rgr 1)
Detect Thoughts (Brd 2, Knowledge 2, Sor/Wiz 2)
Detect Undead (Clr 1, Pal 1, Sor/Wiz 1)
Dictum (Clr 7, Law 7)
Dimension Door (Brd 4, Travel 4, Sor/Wiz 4)
Dimensional Anchor (Clr 4, Sor/Wiz 4)
Dimensional Lock (Clr 8, Sor/Wiz 8)
Diminish Plants (Drd 3, Rgr 3)
Discern Lies (Clr 4, Pal 3)
Disguise Self (Brd 1, Trickery 1, Sor/Wiz 1)
Disintegrate (Destruction 7, Sor/Wiz 6)
Dismissal (Clr 4, Sor/Wiz 5)
Dispel Chaos (Clr 5, Law 5, Pal 4)
Dispel Evil (Clr 5, Good 5, Pal 4)
Dispel Good (Clr 5, Evil 5)
Dispel Law (Clr 5, Chaos 5)
Dispel Magic (Brd 3, Clr 3, Magic 3, Drd 4, Pal 3, Sor/Wiz 3)
Dispel Magic, Greater (Brd 5, Clr 6, Drd 6, Sor/Wiz 6)
Displacement (Brd 3, Sor/Wiz 3)
Disrupt Undead (Sor/Wiz 0)
Disrupting Weapon (Clr 5)
Divine Favor (Clr 1, Pal 1)
Divine Power (Clr 4, War 4)
Doom (Clr 1)
Drawmij's Instant Summons (Sor/Wiz 7)
Eagle's Splendor (Brd 2, Clr 2, Pal 2, Sor/Wiz 2)
Eagle's Splendor, Mass (Brd 6, Clr 6, Sor/Wiz 6)
Earthquake (Clr 8, Destruction 8, Earth 7, Drd 8)
Endure Elements (Clr 1, Sun 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1)
Energy Drain (Clr 9, Sor/Wiz 9)
Enervation (Sor/Wiz 4)
Entangle (Plant 1, Drd 1, Rgr 1)
Entropic Shield (Clr 1, Luck 1)
Erase (Brd 1, Sor/Wiz 1)
Ethereal Jaunt (Clr 7, Sor/Wiz 7)
Etherealness (Clr 9, Sor/Wiz 9)
Evard's Black Tentacles (Sor/Wiz 4)
Expeditious Retreat (Brd 1, Sor/Wiz 1)
Explosive Runes (Sor/Wiz 3)
Eyebite (Brd 6, Sor/Wiz 6)
Faerie Fire (Drd 1)
False Life (Sor/Wiz 2)
False Vision (Brd 5, Trickery 5, Sor/Wiz 5)
Fear (Brd 3, Sor/Wiz 4)
Feeblemind (Sor/Wiz 5)
Find Traps (Clr 2)
Finger of Death (Drd 8, Sor/Wiz 7)
Fire Seeds (Fire 6, Sun 6, Drd 6)
Fire Shield (Fire 5, Sun 4, Sor/Wiz 4)
Fireball (Sor/Wiz 3)
Flame Arrow (Sor/Wiz 3)
Flame Blade (Drd 2)
Flame Strike (Clr 5, Sun 5, War 5, Drd 4)
Flaming Sphere (Drd 2, Sor/Wiz 2)
Flare (Brd 0, Drd 0, Sor/Wiz 0)
Flesh to Stone (Sor/Wiz 6)
Fly (Travel 3, Sor/Wiz 3)
Fog Cloud (Water 2, Drd 2, Sor/Wiz 2)
Forcecage (Sor/Wiz 7)
Foresight (Knowledge 9, Drd 9, Sor/Wiz 9)
Fox's Cunning (Brd 2, Sor/Wiz 2)
Fox's Cunning, Mass (Brd 6, Sor/Wiz 6)
Freedom (Sor/Wiz 9)
Freedom of Movement (Brd 4, Clr 4, Luck 4, Drd 4, Rgr 4)
Gaseous Form (Brd 3, Air 3, Sor/Wiz 3)
Gate (Clr 9, Sor/Wiz 9)
Gentle Repose (Clr 2, Sor/Wiz 3)
Ghost Sound (Brd 0, Sor/Wiz 0)
Ghoul Touch (Sor/Wiz 2)
Giant Vermin (Clr 4, Drd 4)
Glibness (Brd 3)
Glitterdust (Brd 2, Sor/Wiz 2)
Globe of Invulnerability (Sor/Wiz 6)
Globe of Invulnerability, Lesser (Sor/Wiz 4)
Good Hope (Brd 3)
Goodberry (Drd 1)
Grease (Brd 1, Sor/Wiz 1)
Guidance (Clr 0, Drd 0)
Gust of Wind (Drd 2, Sor/Wiz 2)
Halt Undead (Sor/Wiz 3)
Harm (Clr 6, Destruction 6)
Haste (Brd 3, Sor/Wiz 3)
Heal (Clr 6, Healing 6, Drd 7)
Heal Mount (Pal 3)
Heal, Mass (Clr 9, Healing 9)
Heat Metal (Sun 2, Drd 2)
Helping Hand (Clr 3)
Heroism (Brd 2, Sor/Wiz 3)
Heroism, Greater (Brd 5, Sor/Wiz 6)
Hide from Animals (Drd 1, Rgr 1)
Hide from Undead (Clr 1)
Hold Animal (Animal 2, Drd 2, Rgr 2)
Hold Monster (Brd 4, Law 6, Sor/Wiz 5)
Hold Monster, Mass (Sor/Wiz 9)
Hold Person (Brd 2, Clr 2, Sor/Wiz 3)
Hold Person, Mass (Sor/Wiz 7)
Hold Portal (Sor/Wiz 1)
Holy Aura (Clr 8, Good 8)
Holy Smite (Good 4)
Holy Sword (Pal 4)
Holy Word (Clr 7, Good 7)
Horrid Wilting (Water 8, Sor/Wiz 8)
Hypnotic Pattern (Brd 2, Sor/Wiz 2)
Ice Storm (Water 5, Drd 4, Sor/Wiz 4)
Illusory Wall (Sor/Wiz 4)
Implosion (Clr 9, Destruction 9)
Imprisonment (Sor/Wiz 9)
Incendiary Cloud (Fire 8, Sor/Wiz 8)
Inflict Critical Wounds (Clr 4, Destruction 4)
Inflict Critical Wounds, Mass (Clr 8)
Inflict Light Wounds (Clr 1, Destruction 1)
Inflict Light Wounds, Mass (Clr 5, Destruction 5)
Inflict Minor Wounds (Clr 0)
Inflict Moderate Wounds (Clr 2)
Inflict Moderate Wounds, Mass (Clr 6)
Inflict Serious Wounds (Clr 3)
Inflict Serious Wounds, Mass (Clr 7)
Insanity (Sor/Wiz 7)
Invisibility (Brd 2, Trickery 2, Sor/Wiz 2)
Invisibility Purge (Clr 3)
Invisibility Sphere (Brd 3, Sor/Wiz 3)
Invisibility, Greater (Brd 4, Sor/Wiz 4)
Invisibility, Mass (Sor/Wiz 7)
Iron Body (Earth 8, Sor/Wiz 8)
Jump (Drd 1, Rgr 1, Sor/Wiz 1)
Keen Edge (Sor/Wiz 3)
Knock (Sor/Wiz 2)
Know Direction (Brd 0, Drd 0)
Leomund's Tiny Hut (Brd 3, Sor/Wiz 3)
Leomund's Trap (Sor/Wiz 2)
Levitate (Sor/Wiz 2)
Light (Brd 0, Clr 0, Drd 0, Sor/Wiz 0)
Lightning Bolt (Sor/Wiz 3)
Limited Wish (Sor/Wiz 7)
Locate Creature (Brd 4, Sor/Wiz 4)
Locate Object (Brd 2, Clr 3, Travel 2, Sor/Wiz 2)
Longstrider (Travel 1, Drd 1, Rgr 1)
Lullaby (Brd 0)
Mage Armor (Sor/Wiz 1)
Mage Hand (Brd 0, Sor/Wiz 0)
Magic Circle Against Chaos (Clr 3, Law 3, Pal 3, Sor/Wiz 3)
Magic Circle Against Evil (Clr 3, Good 3, Pal 3, Sor/Wiz 3)
Magic Circle Against Good (Clr 3, Evil 3, Sor/Wiz 3)
Magic Circle Against Law (Clr 3, Chaos 3, Sor/Wiz 3)
Magic Fang (Drd 1, Rgr 1)
Magic Fang, Greater (Drd 3, Rgr 3)
Magic Jar (Sor/Wiz 5)
Magic Missile (Sor/Wiz 1)
Magic Mouth (Brd 1, Sor/Wiz 2)
Magic Stone (Clr 1, Earth 1, Drd 1)
Magic Vestment (Clr 3, Strength 3, War 3)
Magic Weapon (Clr 1, War 1, Pal 1, Sor/Wiz 1)
Magic Weapon, Greater (Clr 4, Pal 3, Sor/Wiz 4)
Major Image (Brd 3, Sor/Wiz 3)
Make Whole (Clr 2)
Maze (Sor/Wiz 8)
Meld into Stone (Clr 3, Drd 3)
Melf's Acid Arrow (Sor/Wiz 2)
Mending (Brd 0, Clr 0, Drd 0, Sor/Wiz 0)
Message (Brd 0, Sor/Wiz 0)
Meteor Swarm (Sor/Wiz 9)
Mind Blank (Protection 8, Sor/Wiz 8)
Mind Fog (Brd 5, Sor/Wiz 5)
Minor Image (Brd 2, Sor/Wiz 2)
Miracle (Clr 9, Luck 9)
Mirage Arcana (Brd 5, Sor/Wiz 5)
Mirror Image (Brd 2, Sor/Wiz 2)
Misdirection (Brd 2, Sor/Wiz 2)
Mislead (Brd 5, Luck 6, Trickery 6, Sor/Wiz 6)
Moment of Prescience (Luck 8, Sor/Wiz 8)
Mordenkainen's Disjunction (Magic 9, Sor/Wiz 9)
Mordenkainen's Faithful Hound (Sor/Wiz 5)
Mordenkainen's Lucubration (Wiz 6)
Mordenkainen's Magnificent Mansion (Sor/Wiz 7)
Mordenkainen's Sword (Sor/Wiz 7)
Neutralize Poison (Brd 4, Clr 4, Drd 3, Pal 4, Rgr 3)
Nondetection (Trickery 3, Rgr 4, Sor/Wiz 3)
Nystul's Magic Aura (Brd 1, Magic 1, Sor/Wiz 1)
Obscure Object (Brd 1, Clr 3, Sor/Wiz 2)
Obscuring Mist (Clr 1, Air 1, Water 1, Drd 1, Sor/Wiz 1)
Open/Close (Brd 0, Sor/Wiz 0)
Order's Wrath (Law 4)
Otiluke's Freezing Sphere (Sor/Wiz 6)
Otiluke's Resilient Sphere (Sor/Wiz 4)
Otiluke's Telekinetic Sphere (Sor/Wiz 8)
Otto's Irresistable Dance (Brd 6, Sor/Wiz 8)
Overland Flight (Sor/Wiz 5)
Owl's Wisdom (Clr 2, Drd 2, Pal 2, Rgr 2, Sor/Wiz 2)
Owl's Wisdom, Mass (Clr 6, Drd 6, Sor/Wiz 6)
Pass without Trace (Drd 1, Rgr 1)
Passwall (Sor/Wiz 5)
Permanent Image (Brd 6, Sor/Wiz 6)
Persistent Image (Brd 5, Sor/Wiz 5)
Phantasmal Killer (Sor/Wiz 4)
Phase Door (Travel 8, Sor/Wiz 7)
Plane Shift (Clr 5, Sor/Wiz 7)
Plant Growth (Plant 3, Drd 3, Rgr 3)
Poison (Clr 4, Drd 3)
Polar Ray (Sor/Wiz 8)
Polymorph (Sor/Wiz 4)
Polymorph Any Object (Trickery 8, Sor/Wiz 8)
Power Word Blind (War 7, Sor/Wiz 7)
Power Word Kill (War 9, Sor/Wiz 9)
Power Word Stun (War 8, Sor/Wiz 8)
Prayer (Clr 3, Drd 3)
Prestidigitation (Brd 0, Sor/Wiz 0)
Prismatic Sphere (Protection 9, Sun 9, Sor/Wiz 9)
Prismatic Spray (Sor/Wiz 7)
Prismatic Wall (Sor/Wiz 8)
Produce Flame (Fire 2, Drd 1)
Programmed Image (Brd 6, Sor/Wiz 6)
Project Image (Brd 6, Sor/Wiz 7)
Protection from Arrows (Sor/Wiz 2)
Protection from Chaos (Clr 1, Law 1, Pal 1, Sor/Wiz 1)
Protection from Energy (Clr 3, Luck 3, Protection 3, Drd 3, Rgr 2, Sor/Wiz 3)
Protection from Evil (Clr 1, Good 1, Pal 1, Sor/Wiz 1)
Protection from Good (Clr 1, Evil 1, Sor/Wiz 1)
Protection from Law (Clr 1, Chaos 1, Sor/Wiz 1)
Protection from Spells (Magic 8, Sor/Wiz 8)
Purify Food and Drink (Clr 0, Drd 0)
Pyrotechnics (Brd 2, Sor/Wiz 2)
Quench (Drd 3)
Rage (Brd 2, Sor/Wiz 3)
Rainbow Pattern (Brd 4, Sor/Wiz 4)
Rary's Telepathic Bond (Sor/Wiz 5)
Ray of Enfeeblement (Sor/Wiz 1)
Ray of Exhaustion (Sor/Wiz 3)
Ray of Frost (Sor/Wiz 0)
Read Magic (Brd 0, Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0)
Reduce Animal (Drd 2, Pal 3)
Refuge (Clr 7, Sor/Wiz 9)
Remove Blindness/Deafness (Clr 3, Pal 3)
Remove Curse (Brd 3, Clr 3, Pal 3, Sor/Wiz 4)
Remove Disease (Clr 3, Drd 3, Rgr 3)
Remove Fear (Brd 1, Clr 1)
Remove Paralysis (Clr 2, Pal 2)
Repel Metal or Stone (Drd 8)
Repel Vermin (Brd 4, Clr 4, Drd 4, Pal 3)
Repel Wood (Plant 6, Drd 6)
Repulsion (Clr 7, Protection 7, Sor/Wiz 6)
Resist Energy (Clr 2, Fire 3, Drd 2, Pal 2, Rgr 1, Sor/Wiz 2)
Resistance (Brd 0, Clr 0, Drd 0, Pal 1, Sor/Wiz 0)
Reverse Gravity (Drd 8, Sor/Wiz 7)
Righteous Might (Clr 5, Strength 5)
Rope Trick (Sor/Wiz 2)
Rusting Grasp (Drd 4)
Sanctuary (Clr 1, Protection 1)
Scare (Brd 2, Sor/Wiz 2)
Scintillating Pattern (Sor/Wiz 8)
Scorching Ray (Sor/Wiz 2)
Scrying, Greater (Brd 6, Clr 7, Drd 7, Sor/Wiz 7)
Sculpt Sound (Brd 3)
Searing Light (Clr 3, Sun 3)
See Invisibility (Brd 3, Sor/Wiz 2)
Seeming (Brd 5, Sor/Wiz 5)
Sequester (Sor/Wiz 7)
Shades (Sor/Wiz 9)
Shadow Conjuration (Brd 4, Sor/Wiz 4)
Shadow Conjuration, Greater (Sor/Wiz 7)
Shadow Evocation (Brd 5, Sor/Wiz 5)
Shadow Evocation, Greater (Sor/Wiz 8)
Shadow Walk (Brd 5, Sor/Wiz 6)
Shambler (Plant 9, Drd 9)
Shapechange (Animal 9, Drd 9, Sor/Wiz 9)
Shatter (Brd 2, Clr 2, Chaos 2, Destruction 2, Sor/Wiz 2)
Shield (Sor/Wiz 1)
Shield of Faith (Clr 1)
Shield of Law (Clr 8, Law 8)
Shield Other (Clr 2, Protection 2, Pal 2)
Shillelagh (Drd 1)
Shocking Grasp (Sor/Wiz 1)
Shout (Brd 4, Sor/Wiz 4)
Shout, Greater (Brd 6, Sor/Wiz 8)
Shrink Item (Sor/Wiz 3)
Silence (Brd 2, Clr 2)
Silent Image (Brd 1, Sor/Wiz 1)
Slay Living (Clr 5, Death 5)
Sleet Storm (Drd 3, Sor/Wiz 3)
Slow (Brd 3, Sor/Wiz 3)
Soften Earth & Stone (Earth 2, Drd 2)
Solid Fog (Sor/Wiz 4)
Song of Discord (Brd 5)
Soul Bind (Clr 9, Sor/Wiz 9)
Sound Burst (Brd 2, Clr 2)
Speak with Animals (Brd 3, Drd 1, Rgr 1)
Speak with Plants (Brd 4, Drd 3, Rgr 2)
Spectral Hand (Sor/Wiz 2)
Spell Immunity (Clr 4, Protection 4, Strength 4)
Spell Immunity, Greater (Clr 8)
Spell Resistance (Clr 5, Magic 5, Protection 5)
Spell Turning (Luck 7, Magic 7, Sor/Wiz 7)
Spider Climb (Drd 2, Sor/Wiz 2)
Spike Growth (Drd 3, Pal 2)
Spike Stones (Earth 4, Drd 4)
Spiritual Weapon (Clr 2, War 2)
Status (Clr 2)
Stinking Cloud (Sor/Wiz 3)
Stone Shape (Clr 3, Earth 3, Drd 3, Sor/Wiz 5)
Stone to Flesh (Sor/Wiz 6)
Stoneskin (Earth 6, Strength 6, Drd 5, Sor/Wiz 4)
Suggestion (Brd 2, Sor/Wiz 3)
Suggestion, Mass (Brd 5, Sor/Wiz 6)
Sunbeam (Sun 7, Drd 7)
Sunburst (Sun 8, Drd 8, Sor/Wiz 8)
Tasha's Hideous Laughter (Brd 1, Sor/Wiz 2)
Telekinesis (Sor/Wiz 5)
Teleport (Travel 5, Sor/Wiz 5)
Teleport Object (Sor/Wiz 7)
Teleport, Greater (Travel 7, Sor/Wiz 7)
Temporal Stasis (Sor/Wiz 8)
Tenser's Floating Disk (Sor/Wiz 1)
Tenser's Transformation (Sor/Wiz 6)
Time Stop (Trickery 9, Sor/Wiz 9)
Tongues (Brd 2, Clr 4, Sor/Wiz 3)
Touch of Fatigue (Sor/Wiz 0)
Touch of Idiocy (Sor/Wiz 2)
Transmute Metal to Wood (Drd 7)
Transmute Mud to Rock (Drd 5, Sor/Wiz 5)
Transmute Rock to Mud (Drd 5, Sor/Wiz 5)
Transport via Plants (Drd 6)
Trap the Soul (Sor/Wiz 8)
Tree Shape (Drd 2, Rgr 3)
Tree Stride (Drd 5, Rgr 4)
True Seeing (Clr 5, Knowledge 5, Drd 7, Sor/Wiz 6)
True Strike (Sor/Wiz 1)
Undeath to Death (Clr 6, Sor/Wiz 6)
Undetectable Alignment (Brd 1, Clr 2, Pal 2)
Unholy Aura (Clr 8, Evil 8)
Unholy Blight (Evil 4)
Unseen Servant (Brd 1, Sor/Wiz 1)
Vampiric Touch (Sor/Wiz 3)
Veil (Brd 6, Sor/Wiz 6)
Ventriloquism (Brd 1, Sor/Wiz 1)
Virtue (Clr 0, Drd 0, Pal 1)
Vision (Sor/Wiz 7)
Wail of the Banshee (Death 9, Sor/Wiz 9)
Wall of Fire (Fire 4, Drd 5, Sor/Wiz 4)
Wall of Force (Sor/Wiz 5)
Wall of Ice (Sor/Wiz 4)
Wall of Iron (Sor/Wiz 6)
Wall of Stone (Clr 5, Earth 5, Drd 6, Sor/Wiz 5)
Wall of Thorns (Plant 5, Drd 5)
Warp Wood (Drd 2)
Water Breathing (Clr 3, Water 3, Drd 3, Sor/Wiz 3)
Water Walk (Clr 3, Rgr 3)
Waves of Exhaustion (Sor/Wiz 7)
Waves of Fatigue (Sor/Wiz 5)
Web (Sor/Wiz 2)
Weird (Sor/Wiz 9)
Whirlwind (Air 8, Drd 8)
Whispering Wind (Brd 2, Sor/Wiz 2)
Wind Walk (Clr 6, Drd 7)
Wind Wall (Clr 3, Air 3, Drd 3, Rgr 2, Sor/Wiz 3)
Wish (Sor/Wiz 9)
Wood Shape (Drd 2)
Word of Chaos (Clr 7, Chaos 7)
Word of Recall (Clr 6, Drd 8)
Zone of Truth (Clr 2, Pal 2)


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