Spells by Duration

Some spells seem to have typos in their "Duration" line in the first printing of the 3.5 ed. Player's Handbook. The spells are arranged here according to what the line should read; the data as found in the book is in brackets following the spell levels.

| Instant | 1 round | 1 minute | 10 minutes | 1 hour | 1 day/24 hours | Concentration | Permanent | Special | Varies |

Instant
Acid Splash (Sor/Wiz 0)
Animate Dead (Clr 3, Death 3, Sor/Wiz 4)
Atonement (Clr 5, Drd 5)
Augury (Clr 2)
Awaken (Drd 5)
Banishment (Clr 6, Sor/Wiz 7)
Blasphemy (Clr 7, Evil 7)
Bless Water (Clr 1, Pal 1)
Blight (Drd 4, Sor/Wiz 5)
Break Enchantment (Brd 4, Clr 5, Luck 5, Pal 4, Sor/Wiz 5)
Burning Hands (Fire 1, Sor/Wiz 1)
Chain Lightning (Air 6, Sor/Wiz 6)
Chaos Hammer (Damage) (Clr 4)
Chill Touch (Sor/Wiz 1)
Circle of Death (Sor/Wiz 6)
Clone (Sor/Wiz 8)
Color Spray (Sor/Wiz 1)
Commune with Nature (Animal 5, Drd 5, Pal 4)
Cone of Cold (Water 6, Sor/Wiz 5)
Contagion (Clr 3, Destruction 3, Drd 3, Sor/Wiz 4)
Create Greater Undead (Clr 8, Death 8, Sor/Wiz 8)
Create Undead (Clr 6, Death 6, Evil 6, Sor/Wiz 6)
Create Water (Clr 0, Drd 0, Pal 1)
Cure Critical Wounds (Brd 4, Clr 4, Healing 4, Drd 5)
Cure Critical Wounds, Mass (Clr 8, Healing 8, Drd 9)
Cure Light Wounds (Brd 1, Clr 1, Healing 1, Drd 1, Pal 1, Rgr 2)
Cure Light Wounds, Mass (Brd 5, Clr 5, Healing 5, Drd 6)
Cure Minor Wounds (Clr 0, Drd 0)
Cure Moderate Wounds (Brd 2, Clr 2, Healing 2, Drd 3, Pal 3, Rgr 3)
Cure Moderate Wounds, Mass (Brd 6, Clr 6, Drd 7)
Cure Serious Wounds (Brd 3, Clr 3, Healing 3, Drd 4, Pal 4, Rgr 4)
Cure Serious Wounds, Mass (Clr 7, Drd 8)
Curse Water (Clr 1)
Death Knell (Death effect) (Clr 2, Death 2)
Destruction (Clr 7, Death 7)
Detect Poison (Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0)
Dictum (Clr 7, Law 7)
Dimension Door (Brd 4, Travel 4, Sor/Wiz 4)
Diminish Plants (Drd 3, Rgr 3)
Discern Location (Clr 8, Knowledge 8, Sor/Wiz 8)
Disintegrate (Destruction 7, Sor/Wiz 6)
Dismissal (Clr 4, Sor/Wiz 5)
Dispel Magic (Brd 3, Clr 3, Magic 3, Drd 4, Pal 3, Sor/Wiz 3)
Dispel Magic, Greater (Brd 5, Clr 6, Drd 6, Sor/Wiz 6)
Disrupt Undead (Sor/Wiz 0)
Divination (Clr 4, Knowledge 4)
Energy Drain (Clr 9, Sor/Wiz 9)
Enervation (Sor/Wiz 4)
Erase (Brd 1, Sor/Wiz 1)
Fabricate (Sor/Wiz 5)
Feeblemind (Sor/Wiz 5)
Finger of Death (Drd 8, Sor/Wiz 7)
Fire Storm (Clr 8, Fire 7, Drd 7)
Fireball (Sor/Wiz 3)
Flame Strike (Clr 5, Sun 5, War 5, Drd 4)
Flare (Brd 0, Drd 0, Sor/Wiz 0)
Flesh to Stone (Sor/Wiz 6)
Freedom (Sor/Wiz 9)
Gate (Portal) (Clr 9, Sor/Wiz 9)
Hallow (Clr 5, Drd 5)
Harm (Clr 6, Destruction 6)
Heal (Clr 6, Healing 6, Drd 7)
Heal Mount (Pal 3)
Heal, Mass (Clr 9, Healing 9)
Holy Smite (Good 4)
Holy Word (Clr 7, Good 7)
Horrid Wilting (Water 8, Sor/Wiz 8)
Identify (Brd 1, Magic 2, Sor/Wiz 1)
Imprisonment (Sor/Wiz 9)
Inflict Critical Wounds (Clr 4, Destruction 4)
Inflict Critical Wounds, Mass (Clr 8)
Inflict Light Wounds (Clr 1, Destruction 1)
Inflict Light Wounds, Mass (Clr 5, Destruction 5)
Inflict Minor Wounds (Clr 0)
Inflict Moderate Wounds (Clr 2)
Inflict Moderate Wounds, Mass (Clr 6)
Inflict Serious Wounds (Clr 3)
Inflict Serious Wounds, Mass (Clr 7)
Insanity (Sor/Wiz 7)
Knock (Sor/Wiz 2)
Know Direction (Brd 0, Drd 0)
Lightning Bolt (Sor/Wiz 3)
Magic Missile (Sor/Wiz 1)
Make Whole (Clr 2)
Mending (Brd 0, Clr 0, Drd 0, Sor/Wiz 0)
Meteor Swarm (Sor/Wiz 9)
Mordenkainen's Disjunction (Magic 9, Sor/Wiz 9)
Mordenkainen's Lucubration (Wiz 6)
Move Earth (Drd 6, Sor/Wiz 6)
Nightmare (Brd 5, Sor/Wiz 5)
Open/Close (Brd 0, Sor/Wiz 0)
Order's Wrath (Damage) (Law 4)
Otiluke's Freezing Sphere (Sor/Wiz 6)
Phantasmal Killer (Sor/Wiz 4)
Planar Ally (Clr 6)
Planar Ally, Lesser (Clr 4)
Planar Binding (Sor/Wiz 6)
Planar Binding, Greater (Sor/Wiz 8)
Planar Binding, Lesser (Sor/Wiz 5)
Plane Shift (Clr 5, Sor/Wiz 7)
Plant Growth (Plant 3, Drd 3, Rgr 3)
Poison (Clr 4, Drd 3)
Polar Ray (Sor/Wiz 8)
Power Word Kill (War 9, Sor/Wiz 9)
Prismatic Spray (Sor/Wiz 7)
Purify Food and Drink (Clr 0, Drd 0)
Quench (Drd 3)
Raise Dead (Clr 5)
Rary's Mnemonic Enhancer (Wiz 4)
Ray of Frost (Sor/Wiz 0)
Regenerate (Clr 7, Healing 7, Drd 9)
Reincarnate (Drd 4)
Remove Blindness/Deafness (Clr 3, Pal 3)
Remove Curse (Brd 3, Clr 3, Pal 3, Sor/Wiz 4)
Remove Disease (Clr 3, Drd 3, Rgr 3)
Remove Paralysis (Clr 2, Pal 2)
Restoration (Clr 4, Pal 4)
Restoration, Greater (Clr 7)
Restoration, Lesser (Clr 2, Drd 2, Pal 1)
Resurrection (Clr 7)
Rusting Grasp (Object) (Drd 4)
Scorching Ray (Sor/Wiz 2)
Searing Light (Clr 3, Sun 3)
Shatter (Brd 2, Clr 2, Chaos 2, Destruction 2, Sor/Wiz 2)
Shocking Grasp (Sor/Wiz 1)
Shout (Brd 4, Sor/Wiz 4)
Shout, Greater (Brd 6, Sor/Wiz 8)
Simulacrum (Sor/Wiz 7)
Slay Living (Clr 5, Death 5)
Soften Earth & Stone (Earth 2, Drd 2)
Sound Burst (Brd 2, Clr 2)
Stone Shape (Clr 3, Earth 3, Drd 3, Sor/Wiz 5)
Stone to Flesh (Sor/Wiz 6)
Sunburst (Sun 8, Drd 8, Sor/Wiz 8)
Teleport (Travel 5, Sor/Wiz 5)
Teleport Object (Sor/Wiz 7)
Teleport, Greater (Travel 7, Sor/Wiz 7)
Transmute Metal to Wood (Drd 7)
True Resurrection (Clr 9)
Undeath to Death (Clr 6, Sor/Wiz 6)
Unhallow (Clr 5, Drd 5)
Unholy Blight (Evil 4)
Vampiric Touch (Sor/Wiz 3)
Wail of the Banshee (Death 9, Sor/Wiz 9)
Wall of Iron (Sor/Wiz 6)
Wall of Stone (Clr 5, Earth 5, Drd 6, Sor/Wiz 5)
Warp Wood (Drd 2)
Waves of Exhaustion (Sor/Wiz 7)
Waves of Fatigue (Sor/Wiz 5)
Weird (Sor/Wiz 9)
Wood Shape (Drd 2)
Word of Chaos (Clr 7, Chaos 7)
Word of Recall (Clr 6, Drd 8)

1 Round
Command (Clr 1)
Confusion, Lesser (Brd 1)
Daze (Brd 0, Sor/Wiz 0)
Daze Monster (Brd 2, Sor/Wiz 2)
Demand (Sor/Wiz 8)
Earthquake (Clr 8, Destruction 8, Earth 7, Drd 8)
Gust of Wind (Drd 2, Sor/Wiz 2)
Ice Storm (Water 5, Drd 4, Sor/Wiz 4)
Order's Wrath (Daze) (Law 4)
Sending (Clr 4, Sor/Wiz 5)
Telekinesis (Violent Thrust) (Sor/Wiz 5)
Transport via Plants (Drd 6)
True Strike (Sor/Wiz 1)

1 Round per Level
Acid Fog (Water 7, Sor/Wiz 6)
Analyze Dweomer (Brd 6, Sor/Wiz 6) (Dismissable)
Animate Objects (Brd 6, Clr 6, Chaos 6)
Animate Plants (Mobility) (Plant 7, Drd 7)
Animate Rope (Brd 1, Sor/Wiz 1)
Bigby's Clenched Fist (Strength 8, Sor/Wiz 8) (Dismissable)
Bigby's Crushing Hand (Strength 9, Sor/Wiz 9) (Dismissable)
Bigby's Forceful Hand (Sor/Wiz 6) (Dismissable)
Bigby's Grasping Hand (Strength 7, Sor/Wiz 7) (Dismissable)
Bigby's Interposing Hand (Sor/Wiz 5) (Dismissable)
Blink (Brd 3, Sor/Wiz 3) (Dismissable)
Cloak of Chaos (Clr 8, Chaos 8) (Dismissable)
Command, Greater (Clr 5)
Commune (Clr 5)
Confusion (Brd 3, Trickery 4, Sor/Wiz 4)
Dispel Chaos (Clr 5, Law 5, Pal 4)
Dispel Evil (Clr 5, Good 5, Pal 4)
Dispel Good (Clr 5, Evil 5)
Dispel Law (Clr 5, Chaos 5)
Displacement (Brd 3, Sor/Wiz 3) (Dismissable)
Disrupting Weapon (Clr 5)
Divine Power (Clr 4, War 4)
Dominate Animal (Animal 3, Drd 3)
Dominate Monster (Sor/Wiz 9)
Ethereal Jaunt (Clr 7, Sor/Wiz 7) (Dismissable)
Evard's Black Tentacles (Sor/Wiz 4) (Dismissable)
Fear (Brd 3, Sor/Wiz 4)
Feather Fall (Brd 1, Sor/Wiz 1)
Fire Shield (Fire 5, Sun 4, Sor/Wiz 4) (Dismissable)
Flaming Sphere (Drd 2, Sor/Wiz 2)
Ghost Sound (Brd 0, Sor/Wiz 0) (Dismissable)
Glitterdust (Brd 2, Sor/Wiz 2)
Globe of Invulnerability (Sor/Wiz 6) (Dismissable)
Globe of Invulnerability, Lesser (Sor/Wiz 4) (Dismissable)
Grease (Brd 1, Sor/Wiz 1) (Dismissable)
Halt Undead (Sor/Wiz 3)
Haste (Brd 3, Sor/Wiz 3)
Hold Animal (Animal 2, Drd 2, Rgr 2) (Dismissable)
Hold Monster (Brd 4, Law 6, Sor/Wiz 5) (Dismissable)
Hold Monster, Mass (Sor/Wiz 9) (Dismissable)
Hold Person (Brd 2, Clr 2, Sor/Wiz 3) (Dismissable)
Hold Person, Mass (Sor/Wiz 7) (Dismissable)
Holy Aura (Clr 8, Good 8) (Dismissable)
Holy Sword (Pal 4)
Incendiary Cloud (Fire 8, Sor/Wiz 8)
Invisibility, Greater (Brd 4, Sor/Wiz 4) (Dismissable)
Mislead (Improved Invisibility) (Brd 5, Luck 6, Trickery 6, Sor/Wiz 6) (Dismissable)
Mordenkainen's Sword (Sor/Wiz 7) (Dismissable)
Prayer (Clr 3, Drd 3)
Programmed Image (Active) (Brd 6, Sor/Wiz 6)
Project Image (Brd 6, Sor/Wiz 7) (Dismissable)
Repel Metal or Stone (Drd 8) (Dismissable)
Repulsion (Clr 7, Protection 7, Sor/Wiz 6) (Dismissable)
Reverse Gravity (Drd 8, Sor/Wiz 7) (Dismissable)
Righteous Might (Clr 5, Strength 5) (Dismissable)
Rusting Grasp (Creature) (Drd 4)
Sanctuary (Clr 1, Protection 1)
Scare (Brd 2, Sor/Wiz 2)
Shield of Law (Clr 8, Law 8) (Dismissable)
Sleet Storm (Drd 3, Sor/Wiz 3)
Slow (Brd 3, Sor/Wiz 3)
Song of Discord (Brd 5)
Spiritual Weapon (Clr 2, War 2) (Dismissable)
Stinking Cloud (Sor/Wiz 3)
Summon Monster I (Brd 1, Clr 1, Sor/Wiz 1) (Dismissable)
Summon Monster II (Brd 2, Clr 2, Sor/Wiz 2) (Dismissable)
Summon Monster III (Brd 3, Clr 3, Sor/Wiz 3) (Dismissable)
Summon Monster IV (Brd 4, Clr 4, Sor/Wiz 4) (Dismissable)
Summon Monster IX (Clr 9, Chaos 9, Evil 9, Good 9, Law 9, Sor/Wiz 9) (Dismissable)
Summon Monster V (Brd 5, Clr 5, Sor/Wiz 5) (Dismissable)
Summon Monster VI (Brd 6, Clr 6, Sor/Wiz 6) (Dismissable)
Summon Monster VII (Clr 7, Sor/Wiz 7) (Dismissable)
Summon Monster VIII (Clr 8, Sor/Wiz 8) (Dismissable)
Summon Nature's Ally I (Drd 1, Rgr 1) (Dismissable)
Summon Nature's Ally II (Drd 2, Rgr 2) (Dismissable)
Summon Nature's Ally III (Drd 3, Rgr 3) (Dismissable)
Summon Nature's Ally IV (Animal 4, Drd 4, Rgr 4) (Dismissable)
Summon Nature's Ally IX (Drd 9) (Dismissable)
Summon Nature's Ally V (Drd 5) (Dismissable)
Summon Nature's Ally VI (Drd 6) (Dismissable)
Summon Nature's Ally VII (Drd 7) (Dismissable)
Summon Nature's Ally VIII (Animal 8, Drd 8) (Dismissable)
Sunbeam (Sun 7, Drd 7)
Sympathetic Vibration (Brd 6) [(Dismissable)]
Tasha's Hideous Laughter (Brd 1, Sor/Wiz 2)
Telekinesis (Combat Maneuver) (Sor/Wiz 5) (Dismissable)
Telekinesis (Sustained Force) (Sor/Wiz 5) (Dismissable)
Tenser's Transformation (Sor/Wiz 6)
Touch of Fatigue (Sor/Wiz 0)
Unholy Aura (Clr 8, Evil 8) (Dismissable)
Wall of Force (Sor/Wiz 5) (Dismissable)
Whirlwind (Air 8, Drd 8) (Dismissable)
Wind Wall (Clr 3, Air 3, Drd 3, Rgr 2, Sor/Wiz 3)

1 Round per 3 Levels
Eyebite (Brd 6, Sor/Wiz 6)

1 Round + 1 Round per 3 Levels
Melf's Acid Arrow (Sor/Wiz 2)

1d4 Rounds
Cause Fear (Brd 1, Clr 1, Death 1, Sor/Wiz 1)

1d4 + 1 Rounds
Otto's Irresistable Dance (Brd 6, Sor/Wiz 8)
Pyrotechnics (Brd 2, Sor/Wiz 2)
Time Stop (Trickery 9, Sor/Wiz 9)

1d6 Rounds
Chaos Hammer (Slow) (Clr 4)

1d6 + 2 Rounds
Ghoul Touch (Sor/Wiz 2)

2d4 Rounds
Hypnotism (Brd 1, Sor/Wiz 1) (Dismissable)

5 Rounds or Less
Delayed Blast Fireball (Sor/Wiz 7)

7 Rounds
Chill Metal (Drd 2)
Heat Metal (Sun 2, Drd 2)

1 Minute
Divine Favor (Clr 1, Pal 1)
Guidance (Clr 0, Drd 0)
Resistance (Brd 0, Clr 0, Drd 0, Pal 1, Sor/Wiz 0)
Virtue (Clr 0, Drd 0, Pal 1)

1 Minute per Level
Aid (Clr 2, Good 2, Luck 2)
Align Weapon (Clr 2)
Animal Growth (Drd 5, Rgr 4, Sor/Wiz 5)
Arcane Eye (Sor/Wiz 4) (Dismissable)
Arcane Sight (Sor/Wiz 3) (Dismissable)
Arcane Sight, Greater (Sor/Wiz 7) (Dismissable)
Bane (Clr 1)
Bear's Endurance (Clr 2, Drd 2, Rgr 2, Sor/Wiz 2)
Bear's Endurance, Mass (Clr 6, Drd 6, Sor/Wiz 6)
Blade Barrier (Clr 6, Good 6, War 6) (Dismissable)
Bless (Clr 1, Pal 1)
Bless Weapon (Pal 1)
Blur (Brd 2, Sor/Wiz 2) (Dismissable)
Bull's Strength (Clr 2, Strength 2, Drd 2, Pal 2, Sor/Wiz 2)
Bull's Strength, Mass (Clr 6, Drd 6, Sor/Wiz 6)
Call Lightning (Drd 3)
Call Lightning Storm (Drd 5)
Calm Animals (Animal 1, Drd 1, Rgr 1)
Cat's Grace (Brd 2, Drd 2, Rgr 2, Sor/Wiz 2)
Cat's Grace, Mass (Brd 6, Drd 6, Sor/Wiz 6)
Clairaudience/Clairvoyance (Brd 3, Knowledge 3, Sor/Wiz 3) (Dismissable)
Cloudkill (Sor/Wiz 5)
Control Plants (Plant 8, Drd 8)
Control Undead (Sor/Wiz 7)
Creeping Doom (Drd 7)
Crushing Despair (Brd 3, Sor/Wiz 4)
Dancing Lights (Brd 0, Sor/Wiz 0) (Dismissable)
Death Ward (Clr 4, Death 4, Drd 5, Pal 4)
Deep Slumber (Brd 3, Sor/Wiz 3)
Dimensional Anchor (Clr 4, Sor/Wiz 4)
Doom (Clr 1)
Eagle's Splendor (Brd 2, Clr 2, Pal 2, Sor/Wiz 2)
Eagle's Splendor, Mass (Brd 6, Clr 6, Sor/Wiz 6)
Enlarge Person (Strength 1, Sor/Wiz 1) (Dismissable)
Enlarge Person, Mass (Sor/Wiz 4) (Dismissable)
Entangle (Plant 1, Drd 1, Rgr 1) (Dismissable)
Entropic Shield (Clr 1, Luck 1) (Dismissable)
Etherealness (Clr 9, Sor/Wiz 9) (Dismissable)
Expeditious Retreat (Brd 1, Sor/Wiz 1) (Dismissable)
Faerie Fire (Drd 1) (Dismissable)
Find Traps (Clr 2)
Flame Blade (Drd 2) (Dismissable)
Fly (Travel 3, Sor/Wiz 3)
Fox's Cunning (Brd 2, Sor/Wiz 2)
Fox's Cunning, Mass (Brd 6, Sor/Wiz 6)
Giant Vermin (Clr 4, Drd 4)
Good Hope (Brd 3)
Heroism, Greater (Brd 5, Sor/Wiz 6)
Hold Portal (Sor/Wiz 1) (Dismissable)
Insect Plague (Clr 5, Drd 5)
Invisibility (Brd 2, Trickery 2, Sor/Wiz 2) (Dismissable)
Invisibility Purge (Clr 3) (Dismissable)
Invisibility Sphere (Brd 3, Sor/Wiz 3) (Dismissable)
Invisibility, Mass (Sor/Wiz 7) (Dismissable)
Iron Body (Earth 8, Sor/Wiz 8) (Dismissable)
Jump (Drd 1, Rgr 1, Sor/Wiz 1) (Dismissable)
Levitate (Sor/Wiz 2) (Dismissable)
Locate Object (Brd 2, Clr 3, Travel 2, Sor/Wiz 2)
Magic Fang (Drd 1, Rgr 1)
Magic Weapon (Clr 1, War 1, Pal 1, Sor/Wiz 1)
Mirror Image (Brd 2, Sor/Wiz 2)
Obscuring Mist (Clr 1, Air 1, Water 1, Drd 1, Sor/Wiz 1)
Otiluke's Resilient Sphere (Sor/Wiz 4) (Dismissable)
Otiluke's Telekinetic Sphere (Sor/Wiz 8) (Dismissable)
Owl's Wisdom (Clr 2, Drd 2, Pal 2, Rgr 2, Sor/Wiz 2)
Owl's Wisdom, Mass (Clr 6, Drd 6, Sor/Wiz 6)
Persistent Image (Brd 5, Sor/Wiz 5) (Dismissable)
Polymorph (Sor/Wiz 4) (Dismissable)
Produce Flame (Fire 2, Drd 1) (Dismissable)
Protection from Chaos (Clr 1, Law 1, Pal 1, Sor/Wiz 1) (Dismissable)
Protection from Evil (Clr 1, Good 1, Pal 1, Sor/Wiz 1) (Dismissable)
Protection from Good (Clr 1, Evil 1, Sor/Wiz 1) (Dismissable)
Protection from Law (Clr 1, Chaos 1, Sor/Wiz 1) (Dismissable)
Ray of Enfeeblement (Sor/Wiz 1)
Ray of Exhaustion (Sor/Wiz 3)
Reduce Person (Sor/Wiz 1) (Dismissable)
Reduce Person, Mass (Sor/Wiz 4) (Dismissable)
Repel Wood (Plant 6, Drd 6) (Dismissable)
Scrying (Brd 3, Clr 5, Drd 4, Sor/Wiz 4)
Shield (Sor/Wiz 1) (Dismissable)
Shield of Faith (Clr 1)
Shillelagh (Drd 1)
Silence (Brd 2, Clr 2) (Dismissable)
Sleep (Brd 1, Sor/Wiz 1)
Solid Fog (Sor/Wiz 4)
Speak with Animals (Brd 3, Drd 1, Rgr 1)
Speak with Dead (Clr 3)
Speak with Plants (Brd 4, Drd 3, Rgr 2)
Spectral Hand (Sor/Wiz 2) (Dismissable)
Spell Resistance (Clr 5, Magic 5, Protection 5)
Stone Tell (Drd 6)
Summon Instrument (Brd 0) (Dismissable)
True Seeing (Clr 5, Knowledge 5, Drd 7, Sor/Wiz 6)
Ventriloquism (Brd 1, Sor/Wiz 1) (Dismissable)
Wall of Ice (Sor/Wiz 4)
Zone of Truth (Clr 2, Pal 2)

2 Minutes per Level
Gaseous Form (Brd 3, Air 3, Sor/Wiz 3) (Dismissable)

10 Minutes
Maze (Sor/Wiz 8)
Remove Fear (Brd 1, Clr 1)

10 Minutes per Level
Air Walk (Clr 4, Air 4, Drd 4)
Alter Self (Brd 2, Sor/Wiz 2) (Dismissable)
Antilife Shell (Clr 6, Animal 6, Drd 6) (Dismissable)
Antimagic Field (Clr 8, Magic 6, Protection 6, Sor/Wiz 6) (Dismissable)
Antiplant Shell (Drd 4) (Dismissable)
Barkskin (Plant 2, Drd 2, Rgr 2)
Comprehend Languages (Brd 1, Clr 1, Sor/Wiz 1)
Control Water (Clr 4, Water 4, Drd 4, Sor/Wiz 6) (Dismissable)
Control Winds (Air 5, Drd 5)
Darkness (Brd 2, Clr 2, Sor/Wiz 2) (Dismissable)
Daylight (Brd 3, Clr 3, Drd 3, Pal 3, Sor/Wiz 3) (Dismissable)
Death Knell (Bonuses) (Clr 2, Death 2)
Deathwatch (Clr 1)
Disguise Self (Brd 1, Trickery 1, Sor/Wiz 1) (Dismissable)
Elemental Swarm (Air 9, Earth 9, Fire 9, Water 9, Drd 9) (Dismissable)
Find the Path (Brd 6, Clr 6, Knowledge 6, Travel 6, Drd 6)
Fire Seeds (Fire 6, Sun 6, Drd 6)
Flame Arrow (Sor/Wiz 3)
Fog Cloud (Water 2, Drd 2, Sor/Wiz 2)
Foresight (Knowledge 9, Drd 9, Sor/Wiz 9)
Freedom of Movement (Brd 4, Clr 4, Luck 4, Drd 4, Rgr 4)
Glibness (Brd 3) (Dismissable)
Heroism (Brd 2, Sor/Wiz 3)
Hide from Animals (Drd 1, Rgr 1) (Dismissable)
Hide from Undead (Clr 1) (Dismissable)
Keen Edge (Sor/Wiz 3)
Light (Brd 0, Clr 0, Drd 0, Sor/Wiz 0) (Dismissable)
Locate Creature (Brd 4, Sor/Wiz 4)
Magic Circle Against Chaos (Clr 3, Law 3, Pal 3, Sor/Wiz 3)
Magic Circle Against Evil (Clr 3, Good 3, Pal 3, Sor/Wiz 3)
Magic Circle Against Good (Clr 3, Evil 3, Sor/Wiz 3)
Magic Circle Against Law (Clr 3, Chaos 3, Sor/Wiz 3)
Meld into Stone (Clr 3, Drd 3)
Message (Brd 0, Sor/Wiz 0)
Neutralize Poison (Brd 4, Clr 4, Drd 3, Pal 4, Rgr 3)
Prismatic Sphere (Protection 9, Sun 9, Sor/Wiz 9) (Dismissable)
Prismatic Wall (Sor/Wiz 8) (Dismissable)
Protection from Energy (Clr 3, Luck 3, Protection 3, Drd 3, Rgr 2, Sor/Wiz 3)
Protection from Spells (Magic 8, Sor/Wiz 8)
Rary's Telepathic Bond (Sor/Wiz 5) (Dismissable)
Read Magic (Brd 0, Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0)
Repel Vermin (Brd 4, Clr 4, Drd 4, Pal 3) (Dismissable)
Resist Energy (Clr 2, Fire 3, Drd 2, Pal 2, Rgr 1, Sor/Wiz 2)
See Invisibility (Brd 3, Sor/Wiz 2) (Dismissable)
Shapechange (Animal 9, Drd 9, Sor/Wiz 9) (Dismissable)
Spell Immunity (Clr 4, Protection 4, Strength 4)
Spell Immunity, Greater (Clr 8)
Spell Turning (Luck 7, Magic 7, Sor/Wiz 7)
Spider Climb (Drd 2, Sor/Wiz 2)
Stoneskin (Earth 6, Strength 6, Drd 5, Sor/Wiz 4)
Symbol of Death (Active) (Clr 8, Sor/Wiz 8)
Symbol of Fear (Active) (Clr 6, Sor/Wiz 6)
Symbol of Insanity (Active) (Clr 8, Sor/Wiz 8)
Symbol of Pain (Active) (Clr 5, Sor/Wiz 5)
Symbol of Persuasion (Active) (Clr 6, Sor/Wiz 6)
Symbol of Sleep (Active) (Clr 5, Sor/Wiz 5)
Symbol of Stunning (Active) (Clr 7, Sor/Wiz 7)
Symbol of Weakness (Active) (Clr 7, Sor/Wiz 7)
Teleportation Circle (Sor/Wiz 9) (Dismissable)
Tongues (Brd 2, Clr 4, Sor/Wiz 3)
Touch of Idiocy (Sor/Wiz 2)
Wall of Thorns (Plant 5, Drd 5) (Dismissable)
Water Walk (Clr 3, Rgr 3) (Dismissable)
Web (Sor/Wiz 2) (Dismissable)

30 Minutes
Magic Stone (Clr 1, Earth 1, Drd 1)
Mind Fog (Brd 5, Sor/Wiz 5)

1 Hour
Enthrall (Brd 2, Clr 2)
Prestidigitation (Brd 0, Sor/Wiz 0)

1 Hour per Level
Animal Shapes (Animal 7, Drd 8) (Dismissable)
Animate Plants (Entangle) (Plant 7, Drd 7)
Changestaff (Drd 7) (Dismissable)
Charm Animal (Drd 1, Rgr 1)
Charm Person (Brd 1, Sor/Wiz 1)
Darkvision (Rgr 3, Sor/Wiz 2)
Delay Poison (Brd 2, Clr 2, Drd 2, Pal 2, Rgr 1)
False Life (Sor/Wiz 2)
False Vision (Brd 5, Trickery 5, Sor/Wiz 5) (Dismissable)
Helping Hand (Clr 3)
Longstrider (Travel 1, Drd 1, Rgr 1) (Dismissable)
Mage Armor (Sor/Wiz 1) (Dismissable)
Magic Fang, Greater (Drd 3, Rgr 3)
Magic Jar (Sor/Wiz 5)
Magic Vestment (Clr 3, Strength 3, War 3)
Magic Weapon, Greater (Clr 4, Pal 3, Sor/Wiz 4)
Minor Creation (Sor/Wiz 4) (Dismissable)
Misdirection (Brd 2, Sor/Wiz 2)
Moment of Prescience (Luck 8, Sor/Wiz 8)
Nondetection (Trickery 3, Rgr 4, Sor/Wiz 3)
Overland Flight (Sor/Wiz 5)
Pass without Trace (Drd 1, Rgr 1) (Dismissable)
Passwall (Sor/Wiz 5) (Dismissable)
Phantom Steed (Brd 3, Sor/Wiz 3) (Dismissable)
Protection from Arrows (Sor/Wiz 2)
Prying Eyes (Sor/Wiz 5) (Dismissable)
Prying Eyes, Greater (Sor/Wiz 8) (Dismissable)
Reduce Animal (Drd 2, Pal 3) (Dismissable)
Rope Trick (Sor/Wiz 2) (Dismissable)
Scrying, Greater (Brd 6, Clr 7, Drd 7, Sor/Wiz 7)
Sculpt Sound (Brd 3) (Dismissable)
Shadow Walk (Brd 5, Sor/Wiz 6) (Dismissable)
Shield Other (Clr 2, Protection 2, Pal 2) (Dismissable)
Spike Growth (Drd 3, Pal 2)
Spike Stones (Earth 4, Drd 4) (Dismissable)
Statue (Sor/Wiz 7) (Dismissable)
Status (Clr 2)
Suggestion (Brd 2, Sor/Wiz 3)
Suggestion, Mass (Brd 5, Sor/Wiz 6)
Tenser's Floating Disk (Sor/Wiz 1)
Tree Shape (Drd 2, Rgr 3) (Dismissable)
Tree Stride (Drd 5, Rgr 4)
Unseen Servant (Brd 1, Sor/Wiz 1)
Whispering Wind (Brd 2, Sor/Wiz 2)
Wind Walk (Clr 6, Drd 7) (Dismissable)
Zone of Silence (Brd 4) (Dismissable)

1 Hour per Level + 1 Round per Level
Mordenkainen's Faithful Hound (Sor/Wiz 5)

2 Hours per Level
Alarm (Brd 1, Rgr 1, Sor/Wiz 1) (Dismissable)
Antipathy (Drd 9, Sor/Wiz 8) (Dismissable)
Consecrate (Clr 2)
Desecrate (Clr 2, Evil 2)
Forcecage (Sor/Wiz 7) (Dismissable)
Guards and Wards (Sor/Wiz 6) (Dismissable)
Hallucinatory Terrain (Brd 4, Sor/Wiz 4) (Dismissable)
Leomund's Secure Shelter (Brd 4, Sor/Wiz 4) (Dismissable)
Leomund's Tiny Hut (Brd 3, Sor/Wiz 3) (Dismissable)
Mordenkainen's Magnificent Mansion (Sor/Wiz 7) (Dismissable)
Mount (Sor/Wiz 1) (Dismissable)
Sympathy (Drd 9, Sor/Wiz 8) (Dismissable)
Water Breathing (Clr 3, Water 3, Drd 3, Sor/Wiz 3)

4d12 Hours
Control Weather (Clr 7, Air 7, Drd 7, Sor/Wiz 7)

8 Hours
Obscure Object (Brd 1, Clr 3, Sor/Wiz 2) (Dismissable)

12 Hours
Seeming (Brd 5, Sor/Wiz 5) (Dismissable)

13 Hours
Heroes' Feast (Brd 6, Clr 6)

24 Hours
Create Food and Water (Clr 3)
Detect Scrying (Brd 4, Sor/Wiz 4)
Endure Elements (Clr 1, Sun 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1)
Mind Blank (Protection 8, Sor/Wiz 8)
Mordenkainen's Private Sanctum (Sor/Wiz 5) (Dismissable)
Screen (Trickery 7, Sor/Wiz 8)
Undetectable Alignment (Brd 1, Clr 2, Pal 2)

1 Day per Level
Animal Messenger (Brd 2, Drd 2, Rgr 1)
Charm Monster (Brd 3, Sor/Wiz 4)
Charm Monster, Mass (Brd 6, Sor/Wiz 8)
Command Plants (Plant 4, Drd 4, Rgr 3)
Command Undead (Sor/Wiz 2)
Contingency (Sor/Wiz 6) (Dismissable)
Deeper Darkness (Clr 3) (Dismissable)
Dimensional Lock (Clr 8, Sor/Wiz 8)
Geas / Quest (Brd 6, Clr 6, Sor/Wiz 6) (Dismissable)
Geas, Lesser (Brd 3, Sor/Wiz 4) (Dismissable)
Gentle Repose (Clr 2, Sor/Wiz 3)
Goodberry (Drd 1)
Illusory Script (Brd 3, Sor/Wiz 3) (Dismissable)
Ironwood (Drd 6) (Dismissable)
Liveoak (Drd 6) (Dismissable)
Nystul's Magic Aura (Brd 1, Magic 1, Sor/Wiz 1) (Dismissable)
Sequester (Sor/Wiz 7) (Dismissable)
Shrink Item (Sor/Wiz 3)

1d4 Days + 1 Day per Level
Sepia Snake Sigil (Active) (Brd 3, Sor/Wiz 3)

7 Days
Shambler (Bodyguards) (Plant 9, Drd 9) (Dismissable)

60 Days
Leomund's Secret Chest (Sor/Wiz 5)

7 Months
Shambler (Guard Duty) (Plant 9, Drd 9) (Dismissable)

Concentration
Animal Trance (Brd 2, Drd 2)
Contact Other Plane (Sor/Wiz 5)
Mage Hand (Brd 0, Sor/Wiz 0)
Silent Image (Brd 1, Sor/Wiz 1)

Concentration, up to 1 Round per Level
Calm Emotions (Brd 2, Clr 2, Law 2) [(Dismissable)]
Discern Lies (Clr 4, Pal 3)
Gate (Calling) (Clr 9, Sor/Wiz 9)

Concentration, up to 4 Rounds
Implosion (Clr 9, Destruction 9)

Concentration, up to 10 Rounds
Storm of Vengeance (Clr 9, Drd 9) (Dismissable)

Concentration, up to 1 Minute per Level
Detect Magic (Brd 0, Clr 0, Drd 0, Sor/Wiz 0) [(Dismissable)]
Detect Secret Doors (Brd 1, Knowledge 1, Sor/Wiz 1) [(Dismissable)]
Detect Thoughts (Brd 2, Knowledge 2, Sor/Wiz 2) [[Dismissable)]
Detect Undead (Clr 1, Pal 1, Sor/Wiz 1) [(Dismissable)]

Concentration, up to 10 Minutes per Level
Detect Animals or Plants (Drd 1, Rgr 1) [(Dismissable)]
Detect Chaos/Evil/Good/Law (Clr 1) [(Dismissable)]
Detect Snares and Pits (Drd 1, Rgr 1) [(Dismissable)]

Concentration + 1 Round per Level
Lullaby (Brd 0 ) (Dismissable)
Rage (Brd 2, Sor/Wiz 3) (Dismissable)
Rainbow Pattern (Brd 4, Sor/Wiz 4) (Dismissable)
Wall of Fire (Fire 4, Drd 5 Sor/Wiz 4)

Concentration + 2 Rounds
Hypnotic Pattern (Brd 2, Sor/Wiz 2)
Minor Image (Brd 2, Sor/Wiz 2)
Scintillating Pattern (Sor/Wiz 8)
Summon Swarm (Brd 2, Drd 2, Sor/Wiz 2)

Concentration + 3 Rounds
Mislead (Illusory Double) (Brd 5, Luck 6, Trickery 6, Sor/Wiz 6)

Concentration + 1 Hour per Level
Mirage Arcana (Brd 5, Sor/Wiz 5) (Dismissable)
Veil (Brd 6, Sor/Wiz 6) (Dismissable)

Permanent
Arcane Lock (Sor/Wiz 2)
Arcane Mark (Sor/Wiz 0)
Baleful Polymorph (Drd 5, Sor/Wiz 5)
Bestow Curse (Clr 3, Sor/Wiz 4)
Blindness/Deafness (Brd 2, Clr 3, Sor/Wiz 2) (Dismissable)
Continual Flame (Clr 3, Sor/Wiz 2)
Forbiddance (Clr 6)
Illusory Wall (Sor/Wiz 4)
Imbue with Spell Ability (Clr 4, Magic 4) (Dismissable)
Leomund's Trap (Sor/Wiz 2) (Dismissable)
Mark of Justice (Clr 5, Pal 4)
Modify Memory (Brd 4)
Permanency (Sor/Wiz 5)
Permanent Image (Brd 6, Sor/Wiz 6)
Refuge (Clr 7, Sor/Wiz 9)
Secret Page (Brd 3, Sor/Wiz 3)
Soul Bind (Clr 9, Sor/Wiz 9)
Spellstaff (Drd 6) (Dismissable)
Temporal Stasis (Sor/Wiz 8)
Transmute Mud to Rock (Drd 5, Sor/Wiz 5)
Transmute Rock to Mud (Drd 5, Sor/Wiz 5)
Trap the Soul (Sor/Wiz 8)

Permanent Until Escaped From
Snare (Drd 3, Rgr 2)

Permanent Until Triggered
Drawmij's Instant Summons (Sor/Wiz 7)
Explosive Runes (Sor/Wiz 3) (Dismissable)
Fire Trap (Drd 2, Sor/Wiz 4) (Dismissable)
Glyph of Warding (Clr 3) (Dismissable)
Glyph of Warding, Greater (Clr 6) (Dismissable)
Magic Mouth (Brd 1, Sor/Wiz 2)
Programmed Image (Untriggered) (Brd 6, Sor/Wiz 6)
Sepia Snake Sigil (Untriggered) (Brd 3, Sor/Wiz 3)
Symbol of Death (Untriggered) (Clr 8, Sor/Wiz 8)
Symbol of Fear (Untriggered) (Clr 6, Sor/Wiz 6)
Symbol of Insanity (Untriggered) (Clr 8, Sor/Wiz 8)
Symbol of Pain (Untriggered) (Clr 5, Sor/Wiz 5)
Symbol of Persuasion (Untriggered) (Clr 6, Sor/Wiz 6)
Symbol of Sleep (Untriggered) (Clr 5, Sor/Wiz 5)
Symbol of Stunning (Untriggered) (Clr 7, Sor/Wiz 7)
Symbol of Weakness (Untriggered) (Clr 7, Sor/Wiz 7)

Special
Astral Projection (Clr 9, Travel 9, Sor/Wiz 9)
Binding (Sor/Wiz 8) (Dismissable)
Dream (Brd 5, Sor/Wiz 5)
Legend Lore (Brd 4, Knowledge 7, Sor/Wiz 6)
Phase Door (Travel 8, Sor/Wiz 7)
Vision (Sor/Wiz 7)

Varies
Limited Wish (Sor/Wiz 7)
Major Creation (Sor/Wiz 5)
Miracle (Clr 9, Luck 9)
Polymorph Any Object (Trickery 8, Sor/Wiz 8)
Power Word Blind (War 7, Sor/Wiz 7)
Power Word Stun (War 8, Sor/Wiz 8)
Shades (Sor/Wiz 9)
Shadow Conjuration (Brd 4, Sor/Wiz 4)
Shadow Conjuration, Greater (Sor/Wiz 7)
Shadow Evocation (Brd 5, Sor/Wiz 5)
Shadow Evocation, Greater (Sor/Wiz 8)
Wish (Sor/Wiz 9)


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